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Topics - RiseAgainst378
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Pixel Art / [WIP] Extreme newbie here -- Sprites for a platformer.
« on: July 07, 2009, 09:36:29 pm »
Before I begin I'd like to ask you to be kind with your criticism. I'm a college student and a programmer at heart, so my art is no good -- but I'm doing a solo project and aiming towards a pixel-art-ish approach to things a la Knytt Stories.



Even this took me about a day to do, and I'd come a long way since I started. I just don't understand shading and detailing and everything though. I see all these great pixel artists and I wonder how they got so good at it. Is it just another thing you're sort of born with? Does it just require tons and tons of patience and trial-and-error?

I'm not expecting to pick it right up and be able to do it (I'm using Pixen on Mac if it makes a difference) but I would like to get good at this eventually.

This was based on an old concept for a game, so yes, the character IS supposed to be a square with legs (and eventually little ball hands). I've animated him walking as well. Also, I fixed the platforms in the little test area so that they all tile correctly when combined in any way.

Anything that could help me practice the real basic stuff would be greatly appreciated, as well as any pointers in general. I've read about "pillow shading" and how it's bad, and I know what dithering and anti-aliasing are and all that. I just don't know how to actually make pretty things with all the knowledge I have.

Thanks in advance for any (potential) help and critique.

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