Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - glisean
Pages: 1 [2]

11
2D & 3D / Re: Low Poly Birbs
« on: June 26, 2018, 11:34:12 pm »
There are some topology issues. It really struggles to describe the anatomy, esp. head and ankles and you could get rid of some tris there and rethink others. Style is not an excuse. Lowpoly =/= bad topology

Next thing to do is to step up, add some sheebs and pibs :crazy:

I checked and I'm not really seeing the tris you're talking about. My edge loops and faces are also going all the way around the model and I recalculated the normals.



12
2D & 3D / Low Poly Birbs
« on: June 26, 2018, 01:57:43 am »


My first attempt at low poly modeling. I made some birbs.

13
General Discussion / Re: Finding the right tool
« on: April 21, 2018, 12:18:18 am »
I have an on screen tablet so it sort of acts like a second monitor.

14
2D & 3D / Re: What's wrong with this.
« on: April 20, 2018, 06:04:52 am »
It would definitely help having reference for an angle like this. I'd say it's hard to draw something so foreshortened without lots of practice! I guess this is practice though. If you can take a picture of a friend or have someone take a pic of you, do it! Finding reference online would help too.

I think anatomically, your lady has very broad shoulders. Another problem is the position of the head, unless she was looking upwards, you wouldn't see her face as clearly/flatly. Drawing her looking upward accurately could get tough!

I tried to make an edit but I'm not entirely happy with it. It's a tough angle to get right! I'm sure another artist will edit something nicer! Anyway, drawing a figure (or something else) in this angle is often called 3 point perspective. It might help googling it and seeing other examples.



Also, here are some pics I found that have a foreshortened angles similar to yours I thought were cool and could help.

https://pre00.deviantart.net/425e/th/pre/i/2015/365/c/0/extreme_top_down_bird_s_eye_perspective_by_senshistock-d9m2njf.jpg
https://i.pinimg.com/236x/ea/68/c7/ea68c75d944a021fdb57fe6d8ffe7d32.jpg
https://imgs.steps.dragoart.com/how-to-draw-female-figures-draw-female-bodies-step-7_1_000000104031_5.png

I had such a hard time finding the reference for this pose! I didn't know how to describe it other than top down, and whenever I searched that all I would get were directly pointed down from above which is not really showing a majority of the body. And I wanted her to be looking up at the camera but the body looks a lot closer to the perspective I was trying to capture!

15
2D & 3D / Re: What's wrong with this.
« on: April 20, 2018, 06:01:32 am »
Wow this looks much closer to what I was trying to capture! I guess I got too caught up in trying to draw everything and didn't think about the individual parts in relation to each other enough. I knew what I wanted it to look like in my head but I couldn't figure out why it wasn't coming out that way.

16
General Discussion / Re: Finding the right tool
« on: April 20, 2018, 05:57:48 am »
Wow very insightful! Thank you so much for telling you that I was worrying it was my tablet. Now I know it's just a shortcoming of pyxel edit. Thats a little disappointing.

17
2D & 3D / What's wrong with this.
« on: April 19, 2018, 04:23:14 am »
I decided the other day that now that I have more free time I should try to improve my art skills - especially on certain things I never draw like the body from different perspectives and backgrounds (;-;)

So this is my attempt at sort of a fish-eye...top down pose.




where did it go wrong - why is this so awkward. I tried to use foreshortening and making it smaller lower on her body but I clearly failed...

18
General Discussion / Finding the right tool
« on: April 19, 2018, 04:11:48 am »
This is kind of a not question question - but I'm having a hard time getting "comfortable" when using certain programs.
So far the only one that I really like is Pyxel Edit - it's cheap and it does everything I want. But, there is this strange issue that is sort of frustrating me, whenever I try to use the main pen tool and block out a shape of something, lets say a filled in blob in a small area it doesn't draw any pixels. It only works if I move my pen along a larger path. It's a weird little hangup that's making the process really frustrating and I don't come across this issue in Graphic Gale for example. Though I find the UI of graphic gale to be clunky and it doesn't do the great thing of pyxel edit where it gives you a bunch of different shades and hues of the color you've picked.

Does anyone know about this strange pyxel edit hangup or can recommend some similar programs?

Pages: 1 [2]