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Messages - Lizzrd
Pages: 1 ... 25 26 [27] 28

261
Pixel Art / Some steampunk things.
« on: August 15, 2009, 09:18:09 am »

Some tiny mechsuits, a pair of giant legs, and some helis.

New colors:


no transparency because i can't be bothered with it.

C&C

262
Pixel Art / Re: Alien/Slime Sprites.
« on: August 12, 2009, 05:54:45 pm »
hey mush, you should work some on the shapes of the 4th and 7th, they look kinda flat.

263
Pixel Art / Re: [WIP] platform mockup
« on: August 08, 2009, 08:29:44 pm »
You could make the character stand out more bt making clearly detailed parts and make it have some contrast some places, because huge contrast attract human eyes.

264
Pixel Art / Re: 100x100 Personal Character Avatar
« on: August 01, 2009, 08:19:45 am »
it just looks.. weird.

265
Pixel Art / Re: 100x100 Personal Character Avatar
« on: July 31, 2009, 07:40:34 am »
one of the corners on the hat is all wrong, it's not even in the right place!

266
Pixel Art / Re: A goblin in the nature
« on: July 13, 2009, 03:13:15 pm »
Footsteps, shadows, maybe have the jetpack starting up, instead of firing full.

and the arm with the letter would look more natural just hanging down.

267
Pixel Art / Re: Game character :: Lizard
« on: June 02, 2009, 10:25:24 am »
I'll just call the current walk moonwalking and make a new walk anim ;)

268
Pixel Art / Re: Game character :: Lizard
« on: June 02, 2009, 09:19:02 am »
So the body is too far back and should also be slimmer?

If that is the case, i'll begin working on that now.

269
Pixel Art / Re: Game character :: Lizard
« on: June 01, 2009, 11:07:26 am »
Updated

270
Pixel Art / Re: Game character :: Lizard
« on: June 01, 2009, 10:57:46 am »
Ok, will slow down the animations as soon as my lousy pc stops lagging.

Pages: 1 ... 25 26 [27] 28