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Messages - Rynen10K
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General Discussion / Re: Pixel contest at IGN
« on: June 12, 2007, 05:50:17 pm »
The contest was supposed to be over like 2 weeks ago... I wonder what happened?  ???
I guess I'll post my entry if I don't hear anything about the contest in a couple of days... Did anyone else submit anything?

General Discussion / Re: Pixel contest at IGN
« on: May 23, 2007, 08:24:23 pm »
I wasn't so much asking as pointing it out, but, yeah, I probably should ask and find out for sure...

I have a copy of NFGMan's book, but I'm not sure what other good ones are out there... these were the books recommended by Amazon similar to the subject:



according to the only customer review, though, "It not contais graphics!!!!! Only photos of some game console and repetitive needless things."

Designing for Small Screens:

Not sure if those will help, but that's all I could find...

General Discussion / Re: Pixel contest at IGN
« on: May 22, 2007, 09:49:45 pm »
Wait, wut-

Entries will be accepted between May 16, 2007 and May 31, 2007 (the "Contest Period").

followed by

One (1) grand prize winner and four (4) runner-up winners will be selected by THQ on May 25, 2007. All winners will be notified by May 30, 2007 via email

Guh? So, the winners are chosen before the contest is over? ???

General Discussion / Re: Pixel contest at IGN
« on: May 21, 2007, 10:34:35 pm »
Well, I submitted mine a couple days ago... but I haven't gotten any confirmation that they received it.

Oh well, guess I gotta wait til the end of the month...

General Discussion / Re: Pixel contest at IGN
« on: May 18, 2007, 04:27:02 pm »


How to Enter. Entries will only be accepted through the Drawn to life application. To enter, visit and complete the entry form, including the entrantís name, age, street address, email and phone number. Entrants should submit the completed entry form along with their Contest character drawing through Entries should be as high resolution as possible and all character drawings should be 1024x768 minimum, but should not exceed 2 megabytes in disk space. Only complete entries (with all the information as requested below) will be accepted as a submission. Entries will be accepted between May 16, 2007 and May 31, 2007 (the "Contest Period"). No other methods of entry will be accepted. Only one entry per name and email address will be accepted. All entries become the property of THQ and will not be returned. THQ assumes no responsibility for lost, stolen, illegible, incomplete, postage due, incorrect, late or misdirected entries, or other errors or problems of any kind whether mechanical, human or electronic. Entries are limited to individuals only; commercial enterprises and business entities are not eligible. Use of a false email account will disqualify an entry. THQ is not responsible for technical, hardware or software malfunctions, lost or unavailable network connections, or failed, incorrect, inaccurate, incomplete, garbled or delayed electronic or other communications. THQ, at its sole discretion, reserves the right to disqualify any person who tampers with the entry process or the operation of the website, or who otherwise violates these rules. By entering, entrants accept and agree to abide by the terms of these official rules.

So are we sending in character designs in along with the pixels, or are these automatically being converted to hi-res JPEGs for us?  :-\

General Discussion / Re: Pixel contest at IGN
« on: May 17, 2007, 06:08:51 am »
Hopefully this template I threw together will help out:

Pallette's in the upper left.  Here's the default Guide character if you need some sort of reference:


armJoints:  10x18 px
arms:        22x18 px
legJoints:   18x10 px
legs:         18x22 px
head:        36x40 px
body:        36x38 px

Good Luck! :D Can't wait to see what you guys come up with.

EDIT: What's the deadline on this, anyway?

General Discussion / Re: Pixel contest at IGN
« on: May 17, 2007, 05:10:17 am »
Agh... this thing is kinda frustrating to navigate...

Anyone know how to pan around once you've fully zoomed in or at least zoom in somewhere other than the center of the body?

It'd be cool to get the exact dimensions of everything, work on this in a separate program, and then just transfer...

Nice find, though :D

I'm waiting for more info on this game - it looks pretty fun.

EDIT: The arrow keys allow you to move pixel-by-pixel, the spacebar allows you to paint (thanks Presley). Moving the arrows allows you to pan while zoomed in, too. Rockin'.

General Discussion / Re: Black and white
« on: April 13, 2007, 04:20:59 pm »
Maybe you should rephrase the question relating to 1-bit stuff (only colors are Black and White)?

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