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Messages - iansnyder
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2D & 3D / Re: Sky Viking!
« on: May 04, 2009, 09:11:15 pm »


There's just the basic sketch I had :) Yeah, should definitely do more frames, this is basically my first pixel art :P

I was planning on having the background remain after the area was destroyed, didn't get that far with it, though ;)

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Pixel Art / Re: [WIP] The Paladin
« on: April 19, 2009, 06:38:47 pm »
Personally I feel the first head you showed had a lot more character. The rest has definitely improved quite a bit. The shin armor should be more shadowed from the way you've drawn the legs; they should be shaded more like the lower part of the pauldron instead of like the upper part (since they are angled downward slightly). Keep it up :D

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2D & 3D / Sky Viking!
« on: April 18, 2009, 05:55:46 pm »

^ Initial concept ^

I saw Souly's SkyMyst game and it motivated me to show my own side-scrolling game that I've messed with a bit :)

Sky Viking is a game I started on using the XNA framework in C#. It's based around the idea of exploring different planets with an exaggerated scale. I currently have basic gravity implemented with the ability to carve away at the planet and move around on it's surface, with the player being pulled towards the center of the planet. The planet is basically just painted, so it's not really pixel art, but the little dudes are all done pixel by pixel :P


^ That's the currently working version of the game. ^

SETTING

There are evil aliens attacking uncultivated planets to harvest the local flora and fauna for commercial good. The player is the survivor of such a planet and is trying to thwart the invader's efforts on other planets.


... there's more stuff in my head, I may write it out more later :P

Main Character


Blorpy space critter


Mean aliens!


I'm not really sure if I'm going to work on this any more, but any thoughts on the art style are appreciated :)

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