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Messages - Koyot1222
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21
Pixel Art / Re: (WIP) Game graphics - ive got stuck :(
« on: June 05, 2016, 07:33:20 pm »
Maby this could look better?

it still needs some improvement

22
Pixel Art / Re: (WIP) Game graphics - ive got stuck :(
« on: June 04, 2016, 06:09:04 pm »
There would be no transparency for sprites :(
Game is for Amiga OCS, 16 colours only. Pure assembler.
Graphics comes from simple html editor, just print screen.


23
Pixel Art / Re: (WIP) Game graphics - ive got stuck :(
« on: June 04, 2016, 04:25:32 pm »
I was thinking about third layer for clouds. I had several ideas:






Last version:

What do you think about that?

24
Pixel Art / Re: green skull thingy
« on: June 04, 2016, 07:26:40 am »
I made some changes
Probably You have to reduce brightnes of those teeth. Its looking like they would be synthetic or bright first child teeth.

25
Pixel Art / Re: green skull thingy
« on: June 03, 2016, 01:45:47 pm »
 ;)

26
Pixel Art / Re: first walk cycle attempt [Nudity]
« on: June 03, 2016, 10:54:58 am »
it is looking quite good.
Good reference, old amiga game sprite "Gods"

27
Maby this would help  ;)

28
Ive used similar palette to Your first image.

29
Pixel Art / Re: Pal hires works - what to do now?
« on: June 02, 2016, 06:49:25 am »
Thanks! Good idea! Ill try to follow!  ;)

30
Pixel Art / Re: Pal hires works - what to do now?
« on: June 01, 2016, 07:38:17 am »
Worked littlebit with colours


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