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Messages - Mabelma
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Yet another edit on the little mushroom.

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Here's the new one. It has 9 colors and I changed the shaped of the mushroom, a little rounder but not that round. It's a mixture from the ONEK edit and the MUSH edit.
Am I going on the right track?
Last one had 20 colors.
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New edit, Last one looked to much like ONEK and looked like an arrow head. I hopefully fixed both things, thoughts? Any comments is greatly appreciated.
V5

2
Pixel Art / Re: Website redesign
« on: April 04, 2010, 05:47:30 pm »
I think it's the amount of the detail you could fit to the original ones. Look at the character on the back, I can tell from all that detail that his a traveler of some sort but the only thing I can tell from the new one is that well his a guy with a scarf, that's about it. Try to add a little more detail into them, give more character to the new ones. I like the style on the new ones but they new more character. I hope you get what I mean.

3


In this edit, I didn't really do much but add some purple below his eyes to show that he hasn't sleep or something like that. I don't know what the name of those dark circles are. I also changed the darkest shade of yellow to a more brownish color instead of the green and I took away the AA on the purple on the top of the mushroom cause it didn't look good.

Is it finished?
How would I go about adding AA to the outline without having to add more pixels beside the black borders cause I want to make it my avatar and the AA doesn't look right when it's transparent.

283 views and 8 replies?

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Pixel Art / Re: ooohohoh that ravenous, ravenous rhino.
« on: April 04, 2010, 02:48:10 pm »

This.

Left leg is awkwardly posed.

Exactly what I was saying but it's always better with an image example.

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Pixel Art / Re: ooohohoh that ravenous, ravenous rhino.
« on: April 04, 2010, 01:47:48 am »
My thoughts would be adding a crotch, not to low but not to high either. Also for the feet, I'd say you could make it more facing forward like the big guy's back foot 1 up made. That's all I can see for now, if you could fix that I'll gladly critic a little more.

Sorry for posting after almost a month.

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Pixel Art / Re: Hey, I'm very new at this
« on: April 04, 2010, 01:10:49 am »
Yeah I guess you are right but as you said it's pretty small and I can't do much to it without making it look cramped but I'll see what I can do. Also I don't really like the darkest shade of the yellow so I'm going to shade that. Also how would I go about adding AA to the outline, without making the outline bigger, cause I want to make it transparent an the usual AA won't work (at least the one I know).  

But do you by any chance have any suggestions on how to make it more unique? Also is the shading on the body ok or should I do sownrhing to it? How would I go about makibg a simple bounce/walk animation?

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Pixel Art / Re: Website redesign
« on: April 04, 2010, 12:57:34 am »
Took a closer look at the characters and they look way better than thr originals but a shadow under the octopus wouldn't hurt. I think it's pretty much done. You should change it now, if your done with it. I want to see how it plays out on the website.

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Pixel Art / Re: Hey, I'm very new at this
« on: April 04, 2010, 12:55:53 am »
C+C on the new one? I think I finished it mow but any comments would be greatly appreaciated. If I finished I shall move on to something else, I will not do infernape until I actually learn how to sprite porperly or atleast good enough to be able to do that.

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Pixel Art / Re: Hey, I'm very new at this
« on: April 03, 2010, 09:25:29 pm »
I kept the round eyes, cause I wanted him to look a little evil but not as evil as it looked with your eyes, I also remove some of the lines of the dots and fixed the highlighs.
Here's the new one.

Also the green shadow you added to it I felled would look better brown so I did that too. Thoughts? Is the AA on the shading ok?
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On this one I added the purple outline that breaks the top from the bottom and added some AA to the purples.

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Pixel Art / Re: Hey, I'm very new at this
« on: April 03, 2010, 09:14:29 pm »
Great start on the mushroom. I made an edit that addresses some of the issues.


-I increased the contrast to show depth
-Removed innner-black lines and other unnecessary outlines

Here's something that may be useful:


Thank you so much for the edit, let me get editting and see if I can achieve what you did. Thanks for the tutorial too.

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