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Messages - Tourist
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Pixel Art / Re: [wip] Noob requesting critique
« on: March 16, 2009, 09:02:48 pm »
Here's another version.  I like the form (middle).  I think the final looks a bit off balance, but I think the shading on the hips is a bit off rather than the form itself.

Anyone see any major problems with the form on this one, or other comments?

Pixel Art / Re: Walk animations, Delta Odyssey
« on: March 15, 2009, 11:07:39 pm »
His hips don't appear to be moving at all.  The arms are moving forward and back around the torso, but the torso stays still.  The moving shadows on the torso help, but the stripes at the edge of the shirt don't move at all.  The net result is that the torso and hips appear static, and the arms and legs just look like they are contracting on springs rather than moving forward and back.

Maybe at the left and right edges of the torso, have the stripes curve up by a pixel, suggesting they go around a tube (into the screen).  When he walks and one side is pulled forward, have that side curve a bit more forward. 

Maybe for the hips, have the bottom edge of his rump slant up towards the leg that goes forward, and back towards the leg that goes back.  Not a lot, just something to give the illusion of forward and back.

My two cents.

Pixel Art / Re: Assorted Characters
« on: March 15, 2009, 10:53:59 pm »
Nice.  Very minimal.  I'd suggest moving Satan's pitchfork from in front of his body and see if it looks better. 

On the zombie, the arm with the bones needs some tweaking.  It's either too low or too far towards his back.  It doesn't match the angle of the other characters.  Maybe the zombie's orange shirt should show down his back? 

Pixel Art / Re: [wip] Noob requesting critique
« on: March 15, 2009, 04:50:29 pm »
Thanks for the comments.  Maybe I just need my monitor/eyes checked.

Terley, I like your edit, and tried to understand why it was better.  This is what I came up with.

In the original, the torso and one leg face forward (gray), while the head faces to one side, and the other leg faces the other direction.  The arms are a bit ambiguous.

In your version, there's a clear left/right/center facing.  Well, the head and one arm don't exactly face to the right, but there's the sense that the upper torso and shoulder pull back and away.  Is this what you were trying to convey?

Just making sure I understand the crit,

Pixel Art / [wip] Noob requesting critique
« on: March 14, 2009, 11:14:34 pm »
Hello all, new to making pixels.  I've made a dozen or so small figures over the past few weeks, and I seem to have a consistent problem, so I could use some advice.

The figure on the left is the first one I did.  I revisited it today and made the figure on the right, a larger version with a different view. 

The main problem I'm looking for help with is that the figures look ok when zoomed in, but at 1x they're just a blue smudge.   While the artwork improves (imo), this problem is persistent.  I think I'm missing something fundamental.  Suggestions?


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