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Messages - Scribblette
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Pixel Art / Re: [WIP] Antelope Skull
« on: September 17, 2009, 11:48:29 pm »
I might suggest sketching on paper the antelope skull you'd like to pixel before actually pixelling it - the brain has this funny habit of misinterpreting the actual proportions of things, drawing what we 'think' we see as opposed to what we actually do.

I can't actually tell which skull from the link you're trying to do - none of the ones I see there have the same 'm' shaped horn, and I'm not edumacated enough to know which is an antelope (they all seem antelopey, except for the big ones that look like rams).

You might even like to borrow colours from the photo, too - as is, the skull to me looks like a flatter fossilized version thereof.

Pixel Art / Re: [Slight WIP] Face
« on: September 13, 2009, 10:46:36 pm »
*loves being able to understand what Helm said thanks to all the reading he's been doing*

Hi Atrophy. Looks like a big improvement to me.

The proportions seem off to me when compared to the photo, though. I think your hair is a tad taller (~ one and a half nose-bridge heights, from bridge), shading between the nose/cheek may be too gentle, worth a couple pixels less hair next to the eye on the right, and your chin perhaps should be a little shorter (not the same length as your nose to bridge) and the cleft less emphasized.

That's at a glance, anyway - compared not to Helm's edit but the original photo, you've elongated your face & caricaturized your chin.

Pixel Art / Re: {WIP} Link walk
« on: August 31, 2009, 12:58:21 pm »
I suppose the perspective could be relevant and appropriate if the game features a giant ant who waddles about mushing humans under foot, or some such.

But otherwise I agree. As a human, I think foremost of this as a grown up version of Stewie (the baby from Family Guy). The back seems strange... I'd think he was meant to be wearing a hoodie if the shading was a little different. Either his arms or his legs aren't moving, too.

General Discussion / Re: Official Off-Topic Thread
« on: August 28, 2009, 01:46:29 am »
My little sister randomly found and shared this on Facebook. I don't know who it's by, but I thought y'all would enjoy it and might know who to credit. Hidden behind link, as it's massively zoomed in.

I forget if I shared it in this thread, so I'll include this in here too.

Anyway, main reason for posting is that I finally finished reading the Animator's Survival Kit and am happily moving on to Drawing On the Right Side of the Brain - and feeling the progress. I would've liked more focus on computer graphics, though - I still don't know where everyone learns what colours to use per limb and so forth when planning out animations.

Pixel Art / Re: [WIP] asjidsfjksdfkjsf i hate trees
« on: August 18, 2009, 12:19:12 am »
Uh, maybe we could convince Elk it's not for frontal usage, just so he could bless us with a model of how to shade it and we could pass it around for generations to come whenever anyone cries over foliage.  :hehe:

Pixel Art Feature Chest / Re: [WIP] personal proj. concept thread
« on: August 18, 2009, 12:16:59 am »
BIG TREES! *squee*

Looking forward to seeing this.

The sprite face seems to be at a different vertical perspective to his body, with the way his eyes sit. His left eye seems oddly low.

The other sprite lower in the backgrounds reminds me of you, for some reason - based on a sprite you've done before?

Pixel Art / Re: [WIP] asjidsfjksdfkjsf i hate trees
« on: August 17, 2009, 04:15:20 am »
Your concept of uh, if I have the right word, volumes, there, looks lovely. It looks like the beginnings of a great tree - or the endings of one for a appropriate style. Taking it to the next step - defining leaves more or whatnot, if you do - was for me the hardest part. Best of luck with this - I'm really looking forward to how it turns out. Colours look great.

I'm hoping to do a lot of practice on trees and update my original thread these next couple of weeks - up in the country, lots of sketching study to do. Just have to recover from the driving test today and keep the birds happy. :)

General Discussion / Re: Official Off-Topic Thread
« on: August 17, 2009, 04:08:41 am »
Fair warning to all fellow Aussies: stay off the roads. They're mad enough to think 'I' can drive unsupervised already...

*brandishes his new P plate with a deadly two tonne hunk of steel attached*

Thought I'd failed it, but didn't too badly. Screwed up my reverse parking. Big car, driveway instead of curb, too easy to mount unfortunately.

Also some of those instructions are evil: "Merge into the right lane. When the road ends, turn left (we won't tell you to merge left afterwards BWAHAHA if you forgets TWICE we fails you!). First time I was just following instructions, the second time... I figured screw the instructions, something's off. Yay for brain functions!

I'm a bit old to be getting my license, just never needed to before. The concept of people driving around is bloody terrifying - moreso is the fact it doesn't feel as terrifying as it should while you're at it

Pixel Art Feature Chest / Re: [WIP] The Yeti project
« on: August 16, 2009, 12:41:16 am »

My ASCII sucks. That aside, new shagginess looks appropriately spectacular. Kudos.

Hoping to get some time this week to give it my own little shot. :)

Pixel Art / Re: [WIP]Boo-Boo~~from YOGI BEAR!!
« on: August 15, 2009, 11:36:17 pm »
Yay, I was quite worried I was renubifying and didn't know it!  ;D Thanks Hatch & Dr D.

*feels very special*

Hopefully it'll come out correct this time:

AA is awesome. Not doing AA can be acceptable in 'simple' pieces. Banding is bad. It's not just caused by equal steps of different colours, but also by those of the same color - thus, thick lines can create banding. What they said. :)

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