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Messages - Rollerkingdom
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Pixel Art / [RK] - Fighter Sprite WIP
« on: January 20, 2009, 10:49:37 pm »
I am learning some things about anatomy so is this good so far?

Pixel Art / Re: [Rk] - New Mock up WIP
« on: January 20, 2009, 08:58:39 pm »
It would benefit you a lot if you sketched in most of the elements on the level early on. This way it's easier to judge what kind of detail goes where. If you do an ubercool superdetailed rock pattern now, it might look too hard on the backround or sprites. Keeping everything under control is more important than a cool rock pattern.

Also taking a walk through the forest will be far better than a tutorial on the web i thinks  ;D

Thanks and u mean mostly like a hand sketch or a graphic sketch xD?

Pixel Art / Re: [Rk] - New Mock up WIP
« on: January 20, 2009, 06:52:44 pm »
You seem to have a little problem with tiling there: you are making 24*22 tiles (which is quite odd) and putting them on a 23*21 grid.

this is a small edit showing you how to define the shapes of the stones a bit more. its a very tricky thing to do and you have to be carefull at selecting each shade for the different pixels. actually my try at it isnt perfect either but i hope you can learn something from it

Thanks i see it now and your's look way better and have an actually shape of rock..
This is the part that i always get stuck on creating shapes of rocks & grass
If you know any good tutorial that explains it Ill be glad to read

Pixel Art / Re: [Rk] - New Mock up WIP
« on: January 20, 2009, 07:32:35 am »
There's a few redundant shades in there (I count 13 colors, you could probably take it down to ten or less). Also, I think because of the peculiarly shaped highlights and the slight pinkness, they seem more like flower petals to me than rocks.

any tips on how i should highlight? and can you copy the shades and circle which should be used and the others taken away :)
Thanks ill appreciate

Pixel Art / [Rk] - New Mock up WIP
« on: January 20, 2009, 07:04:15 am »
Ok so i am going to strt this new project and i would like your opinion on my daily updates:

SO far i did the rocks.. do they look gud?

Pixel Art / Re: [Rk] - Rock Lee and Background
« on: January 20, 2009, 05:42:12 am »
Thanks for the help ill give a look

Pixel Art / [Rk] - Rock Tile
« on: January 20, 2009, 05:01:47 am »
ok so i want to create a 2d game kinda Prince of Persia..
Do you think these rocks are good?

Pixel Art / Re: [Rk] - Rock Lee and Background
« on: January 20, 2009, 05:01:04 am »
but how can i make a good sprite with few colors.?

Well, you essentially need 3 colors for each area. For most stuff, you need a midtone (which is what color the thing actually is), a shadow color, and a highlight. So for this sprite, you would have:

3 skin colors
4 colors for the green clothes (extra shadow color)
3 colors for the arm wraps
2-3 colors for the leg things
1-2 colors for the red wrap

Then, if you make the darkest green dark enough, you can use that for the hair, and the lightest white from the arm wraps for the highlights of the hair. The white from the arms can obviously be used again on the belt buckle, and eyebrows can use the same black as the hair. This is just a suggested palette, maybe not the best but it is probably what I would do if I was making this. You may think reducing the colors like this will decrease the quality of the sprite but it's not true, it will make it look cleaner and crisper. Forms will look less blobous and more clear. It will also make you carefully consider what you are doing, because if you do something incorrectly it will be quite apparent, and will not be fudged by the tons of colors.

Omg nice explanation thanks :)
Ill do a whole new thing to this sprite and post it again to check out the difference Ok

The only thing i wanted to learn first is the anatomy like you outlined..
Like how did u get the size of his head and knew that it would be 5 heads the height.
I am sorry if i am asking too much it's just that i really love pixel art and i am up to learn a lot of things
and how do i measure his arms?

Pixel Art / Re: [Rk] - Rock Lee and Background
« on: January 19, 2009, 11:53:01 pm »
thank you very much that helped alot@

but how can i make a good sprite with few colors.?
also how should the background be then and any tip on doing a good ground?

Pixel Art / [Rk] - Rock Lee and Background
« on: January 19, 2009, 05:04:56 pm »
Hey everyone i am new here and i would like your opinion on my art..
it's rock Lee from naruto with a mountain bkg.

C+C are welcome!

[The bkg by it self ]

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