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Messages - Zanorin
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171
Pixel Art / Re: Need help with metallic texture
« on: January 06, 2018, 12:03:05 am »
So I gave a try to animating my little monster, sort of an idle animation that shows off the fact that he's powerful and heavy and, y'know, made of fire. What do you guys think ?


172
I don't think they're that awful... To make them blend in better with the rest of the landscape, try toning down the greens a bit, make them warmer, less shockingly green.

173
Pixel Art / Re: [FEEDBACK] Assis
« on: January 05, 2018, 05:53:06 pm »
The character from Castlevania is a lot smaller than yours. Fewer pixels means fewer details, they didn't detail his face because they just couldn't (they did give him eyes actually). In your case your character is big enough to incorporate some details.

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Now about the light I was no planning to put in because I was planning to make character make some like this
Your example from Bleach actually has quite a lot of shadows. When I talk about a "light" I just talk about a virtual "spotlight" that gives you the direction in which to place your shadows. In the case of the sprite from Bleach, the light seems to be coming from the top-right corner if I'm not mistaken.

174
Pixel Art / Re: Need help with metallic texture
« on: January 04, 2018, 11:53:58 pm »
Thank you so much guys for your help !

I see what you mean Roccstar, your edit is indeed "metallic", but what I was trying to convey was a piece of metal with really sharp edges, nothing "smooth" (should have mentioned it), so in my case eishiya's edit will work better for what I'm trying to do. :) But I kinda followed your advice on the shading of my skull's outline, I think it looks better.

Anyway here's my thing, I tried not to copy too much but eh sorry :blind: can I say it's finished ?


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almost reminds me of a boss from the legend of zelda: a link to the past
It's supposed to be some kind of Pokémon, but that's a great compliment for me since I love that game :D

175
Pixel Art / Re: My first portrait, would love feedback :)
« on: January 04, 2018, 11:04:02 pm »
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When in doubt, use reference! A flashlight and a mirror is all you need.
This is actually really clever, I'll make sure to do that next time, thank you.

Had a try at shading the locks, does this look okay ?

176
Pixel Art / Re: [FEEDBACK] Assis
« on: January 04, 2018, 10:45:17 pm »
See how you shaded the guy's clothes on the third image on the concept art, try to convey those shadows and highlights on your sprite.
Also I can't quite see the face of your sprite, it's like he's only got one eye and the rest of his face is covered in fur (?), I would try to make his face simpler. :)

Crappy edit with light coming from the top-right, shoulders a bit less hunched and an example of a somewhat simpler face (I tried to follow your concept art) :


Hope this helps a little.

177
Pixel Art / Re: [FEEDBACK] Assis
« on: January 04, 2018, 07:11:54 pm »
I think there's something wrong with your post, I can't see the image. Try uploading the image on imgur and putting the URL inside the img tags.

178
Pixel Art / Re: any advice on this creature?
« on: January 04, 2018, 07:10:20 pm »
This image shows what pillowshading is, and why it doesn't look that good, better than I could explain:


It's not that having a lightsource in the middle is forbidden, it's just that usually it can make the sprite look weird and/or flat and/or unrealistic, whereas a lightsource from one of the top corners will give it more volume and life.
From what I've seen all your sprites are fully symmetrical, if I were you I would try to start also making sprites that aren't as much symmetrical, it's a good way to improve and evolve.

I think your new edit is definitely better than before, it looks like it's more roundish, plus the colors look "dreamy" hehe. If you edit it again please post the evolution here :)

One last thing, when you've spent hours on a sprite and don't know what to do anymore, don't look at it for a few hours or even a day, and come back to it later with a fresh set of eyes.

179
Pixel Art / Re: My first portrait, would love feedback :)
« on: January 04, 2018, 05:31:28 pm »

Here, I lightened the lighter brown and I think it looks definitely better now ! I tried editing the torso a bit, but I don't know how I could make the light come more from the right side than it already does.

180
Pixel Art / [Feedback?] Fire skull monster thing animation
« on: January 04, 2018, 05:16:58 pm »
Hey all, I just made this little guy here

Thing is his skull is supposed to be made of steel, and currently it looks more like crap than steel. I need some help, I'm clueless as to where to start and how to texture shiny metal ;_; an edit or anything that could help me would be much appreciated !

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