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Messages - kriss
Pages: 1 2 [3] 4 5 ... 13

21
Pixel Art Feature Chest / Re: Devotion
« on: July 28, 2014, 05:23:32 pm »
Wow i like a lot :)

22
Pixel Art / Re: [WIP][C&C] Medieval Fantasy Characters & Classes
« on: July 23, 2014, 11:43:25 am »
Quote
Are you sure? In the frames it only uses one hand...

Sorry i mistanderstood  the text and picture ^^

23
Pixel Art / Re: [WIP][C&C] Medieval Fantasy Characters & Classes
« on: July 22, 2014, 08:35:09 am »
Sorry but your 1 hand animation show weapon used with 2 hands  ;D

24
Pixel Art / Re: Steampunk mockup
« on: July 18, 2014, 02:23:15 pm »
Hello here my improve after several (maybe more ^^) tests.

So : i make all rock the same color (both up and down) because this is the first plan (i just remove the extra light part)
The back is full of metal instead of rock.
I don't want to make light because i don't know yet if it will be dynamic light (program) or not and some game like mercenary king don't use the kind of light !
I want a fun game so i try to use flashy color (but not too much to keep a realistic feeling ^^ )

Maybe i should change grey door color but it need to be different from the back.

I make a light effect for test on the green back door, but i really don't know how make reflection with light up

Why stone wall ? to be honnest, since the start i have the feeling i need to use stone wall to make player feel is moving in a huge "city" factory (it's my main objective)


25
Pixel Art / Re: Steampunk mockup
« on: March 01, 2014, 05:48:04 pm »
thanks for reply and critics  ;D

Pix3M: until yesterday i didn't know it was a skyrim concept (never play this game  :-[ ), i just like colors and  athmosphear seams very close to my "underground city with full of robots ^^ ).
So my objective isnt to make a ruin, but a living city with too many mechanics (this part is important because citizen have abandonned their freedom to gain technology)

yaomon17: you're right about top rock, i'll remove the lighter part and add darker

Grimsane : The head is a hive with flying little robot inside . It's also part of the city, because it means "we're watching you" : when an alarm is ringing, the mouth is open and let the robot coming out. I need a big size in order to use it this way.

About girder i like the 2nd edit  :D

About piston, i agree i could add some compression engine, but why it's unbalanced or illogical?
Maybe they are to close each others

 i saw this disney restaurant :


Of course i'll post soon !

26
Pixel Art / Steampunk mockup
« on: February 28, 2014, 04:56:12 pm »
Hello it's been a long time i don't post here ^^

So this is the next step about my steampunk game : environment !

After lonnng search about a great athmosphear, i found this picture and it really like it.

Heroe is in an undeground and very controlled city (dystopia story), so colors reflect the oppressive athmosphear ( grey and blue/brown )
i want a victorian style, because in this isolated city, (and controlled !) all the citizen use "art" to free their mind.
Citizens live for the city, and the city is like alive so there will be lot of organics/mechanics devices

So how is your feeling about desing and colors?

- the big head will be used to launch flying robot (like a hive) when alarm is activated
- the castlevania's style elevator is an old one : i'll change color and make it more simple (with less colors)
- i'm in trouble with background color: i planned to make some rock design but i'm afraid to put too many dark color
- I don't know if i should keep red color for statue

thanks for any critics and suggestions  ;D

I tried to change red in white for the hero.. i don't know wich is better...
edit : maybe i need an outline for the heroe !

Light come from the top !



the original

27
Pixel Art Feature Chest / Re: X-Men Clone Wars Mockup [C+C] (animation)
« on: February 17, 2014, 04:57:59 pm »
i'm thinking you should ake the mouth'sentinel smaller, like this :



Your version is open even under eyes, but it's just feeling ^^

Eyes could be smaller (and light too)

Btw great job !

28
Pixel Art Feature Chest / Re: X-Men Clone Wars Mockup [C+C] (animation)
« on: February 05, 2014, 05:34:23 pm »
oh yeah it's really amazing. I really like colors and shading.

Maybe the behind should be darker ?

29
Pixel Art / Re: Need help to animate character
« on: November 07, 2013, 05:14:45 pm »
Here new version of hammer attack :

i tried to lower the hammer's speed at the highest point !


30
Pixel Art / Re: Sexy pirate lady
« on: November 05, 2013, 08:19:00 am »
you can found very gorgeous pixels woman in deviantart, there are some i kept to work on face and hair !





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