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Topics - DTE462
Pages: 1 [2]

11
Pixel Art / Young lil' scamp
« on: January 19, 2018, 06:05:55 am »
Character for a game I'm working on. I'm worried the portrait is a little too cartoony.



I've been working on it too long and I've lost perspective. Is the hair too close to pillow shading or is it fine? does the tears on his shirt read as tears on his shirt or are they just weird? Is he too cartoony or just young looking like he's supposed to be?

Any other advice would be appreciated too.

Here's his in-game sprite for reference (though I'd be just as likely to change that to match the portrait as the other way around).


12
Pixel Art / Old Sea Captain Portrait
« on: January 15, 2018, 06:20:20 pm »


I'm having trouble with portraits. In general I'm using the GBA Fire Emblem portraits for references. At first I was really happy with the beard but now I'm worried it's just reading as noise. And I'm unhappy overall but can't place why. Any advice would be appreciated.

13
Pixel Art / My First Portrait
« on: December 31, 2017, 06:05:18 pm »


I'm struggling but not sure where. I'd like to add more depth. My guess is I'm using too much anti-aliasing in some parts, and not enough in others. For reference I am trying to make a GBA Fire Emblem-esque portrait. Also for what it's worth I am trying to make the portrait of this https://pixelation.org/index.php?topic=24197.0 character. But at this point I'm more concerned with making a good portrait than matching anything. Any advice would be appreciated. Thank you.

14
Pixel Art / Diver Idle Animation
« on: December 11, 2017, 06:53:37 pm »


Idle animation for a video game character. 17 frames seems excessive, but I couldn't get the hair to look right with less. What do you think?

For what it's worth this is the diving version of the red head in this post https://pixelation.org/index.php?topic=24197.0

15
Pixel Art / Pixel art Characters for Game
« on: December 08, 2017, 04:03:28 am »
First and 3rd attempt at pixel art. The redhead on the right was my first. I was pretty happy. But she was just an NPC. The man in gray coat is the main character and I was not as happy. My first attempt he somehow looked too young, so in my second attempt I added a beard but I'm still not thrilled. I share the NPC because I'd like to have them match stylistically. But I wouldn't mind hearing a critique of her too.

For what it's worth the main character is and old sea captain of a boat. Dialog will be with higher resolution faces. These sprites are for walking around town. So while I don't need a bunch of detail, I still think there could be more to give this low resolution sprite some character.

Also for what it's worth this is likely the first frame of his idle animation.


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