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Topics - CloudHare
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Pixel Art / Prisoner idle animation clarity critique
« on: January 01, 2018, 11:31:08 am »
Hey guys. Happy New Year! I made this idle prisoner in a dungeon animation. What could be done better?
 Is the action happening clear?

Pixel Art / Pixel art for a 2D unity platformer
« on: November 25, 2017, 09:40:02 am »
Hey everyone!

I'm rather new to pixel art and completely new to this forum. I'm making a platformer game on Unity and I'm using pixel art.

I used 384 by 216 pixels because it is in 16:9 ratio.
The knight is a 32 by 32 sprite.

So my 1st question is: Does it make sense to make backgrounds of such size for 2D Unity pixel art games?
2nd: Is it obvious that those are stone bricks in a dungeon?
And also: Is the knight ok? Or should I add more detail?


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