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Pixel Art / RAMPAGE!! >:@
« on: November 16, 2008, 02:38:36 pm »
Hello!
I'm making a Rampage engine in SDL (I'm not programming, I'm only spriting), which will be a cross between Rampage and Rampage World Tour.
Here is a sheet with all my work for now:
I'm trying to keep a cartoony feel to the game, and I've added a character of my own design... the hamster. I don't know if Ralph should be grey or blue (I'd go for blue). I'm not sure if I should make animations fluid or keep the blockiness of the original (2-3 frames). I've made most items, and projectiles, but I've still got to do people, soldiers, and more vehicles. Talking of which my car looks strange, but I think that's due to perspective. I tried to set a light source hitting the characters from the right, but I don't know how consistent my lightsource is. Thank you for C+C! Ideas and suggestions are very much appreciated!
I'm making a Rampage engine in SDL (I'm not programming, I'm only spriting), which will be a cross between Rampage and Rampage World Tour.
Here is a sheet with all my work for now:
I'm trying to keep a cartoony feel to the game, and I've added a character of my own design... the hamster. I don't know if Ralph should be grey or blue (I'd go for blue). I'm not sure if I should make animations fluid or keep the blockiness of the original (2-3 frames). I've made most items, and projectiles, but I've still got to do people, soldiers, and more vehicles. Talking of which my car looks strange, but I think that's due to perspective. I tried to set a light source hitting the characters from the right, but I don't know how consistent my lightsource is. Thank you for C+C! Ideas and suggestions are very much appreciated!