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Messages - Chris2balls
Pages: 1 [2] 3 4 ... 30

11
Hi! Open for work. I've been talking with some shmup developers, but nothing in the works for now. Let me know if you need anything.

Here's a recent piece:

Inspired by Ex-O Stars, by Oom Games:
https://twitter.com/mana_oomgames

I also recommend checking out FULLSET's Project Neon, which is looking promising:
https://twitter.com/FULLSET_Collect

12
Hi Ashton,

I've been making pixel art portraits for some time now.
A few portraits I've made with limited colour palettes:
   

Here are a series of self portaits I've made over the years.

Link to portfolio

Let me know if you're interested. Best of luck for your project!

13
Job offers / Re: [PAID] Looking for pixel artist for game assets
« on: November 24, 2019, 11:56:57 am »
Hi fabo!

What resolution are you working at? I am interested, and I can rate you far more precisely with approximate or exact sizes for the game objects and UI.

You can browse my portfolio here.

Best of luck :)

14
Hello again!

I'm available for work. I come with news, too!

Buzz Kill Zero was released last Friday, here's its Steam page:
Buzz Kill Zero on Steam
A few screenshots with my tile and background work:
Space Station Walls Planet Buzz Background Layers
I'll post more work when I get approval to share the sprites.

I've been working on a MSX game called Dragorieta, by LUEGO LUEGO Studios, which is still in development. I've been making illustrations for the game, which I can't show you as I'm under NDA, but I can share the title screen I've made:


Anyway, I'm looking forward to hearing back from you regarding your game projects. Cheers!

15
Portfolios / Re: [Available] Pixel Artist Looking for Paid Work
« on: October 17, 2019, 07:16:34 am »
Hi!

A few updates:
I've been working on Buzz Kill Zero, which will be released in November. Check out the trailer for a peek at my pixel art (backgrounds and boss sprites)!
Latest trailer
I made the graphics for an entry for the Alakajam game jam, and it won first prize! Here is the entry's page:
Tasty Tower - Alakajam!

I'm working on a MSX game, which I'll tell you more about in December.

I still have some art under NDA unfortunately, so I can't show you some pixel art I particularly like.

In the meantime, here are a few sprites:



I am open to small/short gigs, and I'll be looking for bigger projects to work on from end November onwards. Don't hesitate in sending me a PM for any inquiries.

16
Portfolios / Re: [Available] Pixel Artist Looking for Paid Work Experience
« on: September 10, 2019, 10:37:19 am »
Thanks, man!

VICE documentary I made pixel art for:
How 8chan Became The Worst Place on The Internet | VICE News Tonight Special Report
Stills for your viewing pleasure:



Photos and animation images courtesy of HBO and “Vice News Tonight.”

17
Ambitious project!
Though I have to draw your attention to the cliffs. They act more as a texture and less as a volume - you need stronger highlights  and a stronger sense of depth. The pattern itself is fine, it just needs to pop out more.

Edit:

The light's going to hit the edge of the cliff first, then spread from the direction it's cast from (in the edit it's centre-left).


Hope this helps and good luck with the game!

18
Devlogs & Projects / Re: New Amiga game
« on: August 02, 2019, 08:17:44 am »
Hi Zoulz,

I'd be very interested in helping, but I'm not currently available. It'd be a pleasure working on this project when I have the time, though!

19
Thought I'd bump with these metroids made with my palette:

20
Pixel Art / Re: Help me with Sekiro
« on: July 24, 2019, 02:36:18 pm »
How bout now?
Love the more dynamic pose! It looks a lot better :y:
I would suggest a highlight colour for each material, and I'd say your piece will be more or less finished. You can also add small details like scuffs, tears or wear to make the clothes more detailed. I would make the mouth and the nose's outline a bit darker, and you're good.

Very encouraging progress and looking forward to more! ;D

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