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Messages - Zack
Pages: 1 [2] 3

11
Pixel Art / Re: [WIP] Moustache Girl, if you can call it that
« on: November 06, 2009, 03:47:02 pm »
I believe you can AA around the eyes more with using the color from the dress to make it look smoother of a transition.  :)

12
Challenges & Activities / Re: Random Challenge!
« on: September 29, 2009, 01:57:15 pm »
I'd like to be more active around here, so I'm going to try and do it.  :P Pretty hard, though.

13
Pixel Art / Re: Little space man.
« on: August 24, 2009, 05:19:00 am »
I love the little guy there, hes pretty dang cute.
Anyways, I honestly pefer the old test tiles as appose to the new ones. Just add more to it.
Good work though.

14
Pixel Art / Re: Dead Beat
« on: June 26, 2009, 09:51:21 pm »
I just think that the head sways a bit too much.. I'd say just have it go a pixel back and forth, if not any.. However, thats just my opinion. Excellent work so far though :)

15
General Discussion / Re: Free low poly 3d tool?
« on: June 15, 2009, 01:53:13 pm »
Thanks very much guys :D Time to play!

16
Pixel Art / Re: WIP - Isometric Game Tileset - In need of some help
« on: June 14, 2009, 05:52:55 pm »
Thank you very much, ndchristie.

Hm, would you be able to present me an example to better my understanding of what you have noted. From what I understand, you would want me to create more shades with various shapes to catch the players eye, but don't overkill it by doing in constantly? Sorry, I'm a begginer with pixel art.   :blind:

17
General Discussion / Free low poly 3d tool?
« on: June 14, 2009, 04:58:14 pm »
Hey guys.. I just want to test my hand at this low poly stuff I had seen in the low spec art section of these forums.. Is there a good one were I could get free? I don't know anything about it, but I would love to explore this type of art. Thanks.  :crazy:

18
Pixel Art / Re: WIP - Isometric Game Tileset - In need of some help
« on: June 14, 2009, 04:43:19 pm »
I had a GML programmer explain to me how the tiles would work, along with an example of an isometric layout done in Game Maker. So now that I understand that part, I will take your advices into consideration. This is my first time trying isometric, and I hadn't made any tiles out from the building, so I will just do so by making strips which line up towards the 32x16 tile size, correct? And I could spiffy my tiles up alot more, and I'll do so. I do agree that they are, at this point, boring.. :P
Thanks for the critic.
From this point on, I will focus on making a balanced style and not making my tiles boring. Any idea how to make them look more intresting?

19
Pixel Art / WIP - Isometric Game Tileset - In need of some help
« on: June 13, 2009, 09:51:21 pm »
Hello guys.. Anyways, I've been working on isometric tiles for a future game, but I keep getting into tons of problems. The language I want to use for it is Game Maker, however, I'm totally unsure how pixeling tiles for isometric games work.
I'm going to use a 32x16 grid to do these as well. Basically, I'm unsure on how the debth works. You have a tile that is higher then the rest, what do you do? Add some pixels to the bottom?
I have been looking at tons of examples, I'm just not sure what to do. I'll show you what I have now.
 


 
As you can see, my tiles don't fit on the game maker grid. But before, when I put them down into game maker, they did. I'm totally lost . Could anyone just teach me how these work?. Thanks.. I'll also keep on updating as I learn. I posted this on the pixeljoint forums as well - I really need help.  :(
 

20
Pixel Art / Re: Something I'm working on.. Need help, please..
« on: April 04, 2009, 02:57:41 am »
Eek, I only have GraphicsGale, which doesn't allow me to upload a GIF. Image, but I guess I could get some sort of animation program to show you guys.. Anyone know of one thats free?  ???

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