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Messages - JosephSeraph
Pages: 1 [2] 3 4

11
2D & 3D / First attempt at 3D
« on: October 14, 2014, 01:35:51 pm »
so i've just started doing 3D art!
HEre's my first attempt:

https://sketchfab.com/models/bf1adb35379140789d74d3e8f5e4eb47

critique and directioning extremely welcome! <3
The aim is a PSX aesthetic

12
Portfolios / improvement
« on: October 14, 2014, 01:14:37 pm »
just necromancing to say that you can improve from being a really shitty artist to at least a half-decent one in 5 years ;3;







more on my devblog -> http://creative-joseraph.tumblr.com/

Didn't even remotely remember this paleolithic thread HAHAHAHAHA

13
Archived Activities / Re: Secret Santa 2013 Sign-Up
« on: November 24, 2013, 03:38:35 am »
I'm in, this time! <3

I seriously like the following:
Sepia or earthy palettes
Innovative palettes
Sadness and emotional topics
Isometry, more like Ogre Tactics, less like Habbo
Curves (in general, as in trees, water, bands, leaves with curvy animations, hair...)
Invocative, emotional lightning

I like:
blood (artistic blood, not b-movie blood)
slight animations, like wind blowing or things like that
texture
16x16 tiles
12x12 tiles
GBC, GBA, SNES and PSX screen resolutions




I do not like:
HABBO
CHALLENGE: Mix at least 3 topics I like!
EDIT: The above sentence was a leftover for I CtrlC'ed someone elses' post to use as guideline;_;


Feel free to do whatever you feel like, though. If you can't do anything that abides to my liking, try to mime or remake a pixel art of mine! That'll really make me happy, no matter the result! ^^

14
Pixel Art / Project ROSE
« on: January 31, 2010, 01:57:16 am »
  So as of late I have been trying harder to attempt creating something. My head hurts. Anyways, recently i had this idea, as such of  a character, wich is Rose, being the star of all the Project ROSE games, wich i plan on being very different from each other. I'll begin with a Platform game, as well as I'm already planning my next one (wich will, sadly, be on RPG Maker, since I have no spare time to learn hard languages, I have a part-time job, school, home to clean, 2 baby-sisters to take care of.... So don't kill me for using RPG maker... 2oo3.), I can't hold on, as I am anxious and I can't stop having Ideas.I've started creating the sprites for Project ROSE (Wich i might as well cal Storyteller ROSE, but it sounds awkward, tough it does have a much better meaning), and here they are. I have created them today, and I'll update here daily. I'm doing this for experience, so I can have something to show off, and have a chance at the Job Offer subforum (I want to show my parents that Pixel Art acctually IS worth something, especially with my uncle working at ubisoft... Actually, since my mother has really a bad concept of pixel art, this really doesn't help at all.)

Um, so, this is all I can tell about project ROSE and me, I guess. Here are the sprites for avail.

I'll update daily. If it's a big update, i'll bump, but if not... (I consider a big updare, a whole sheet with about 50+ frames of something, a major rehaul or concept towards a stage, etc.)

I have more, but i don't think they're presentable, as of yet. Thanks for the patience of reading, people, I hope you like my project. And yes, you can see I'm a little afraid ^^'

15
Why the hell i always get things late? T_T
This was so awesome.waaah besides, if i acctually won this..... (i don't htink i would... yet still-) my mother would recognize that pixel art actually is money-rewarding. A good job. and she would stop bugging me about that. It would be a golden chance. Aaaargh.

16
Pixel Art / Re: Touhou Project Title Screen
« on: August 12, 2009, 02:06:45 pm »
Pretty cute. Yet, the face seems odd.^I think you should tift the head flontally, ot at least add a line separating the head from the neck.... The neck looks too fat. Also, the hair is frontal. While the head is tilting to the left.... And her left (our right) hand is hidden.... It feels weird. But i really like this ^-^

17
Pixel Art / Re: Mugshots - Critique requested.
« on: August 11, 2009, 02:50:55 pm »


Update. I did this yesterday. Before seeing this awesome critique up there. Thanks a lot! This will really help me. Really thanks! ^-^

I will take most things in. Yet, sadly, the colours you likes so much (or not) were taken from a Seiken Densetsu 3 palette. (I was having trouble for skintones, so i picked it.... ^-^')

Something that really bugs me... I like the hair. I mean, the hairstyle. Of course, the shading on the hair is awkward.... But.... Ah, i have to go, sis's crying. =/

18
Pixel Art / Re: [WIP] FLAG
« on: August 10, 2009, 11:18:58 pm »
I don't think that the dithering on the pole was really necessary.

Or good at all. It gave a weird, sponge - y texture. All in all, i think the colours are all wrong, the shadow casting is all wrong, besides other thing, but this seems to be a rude pool so i will shaddap.

19
Pixel Art / Re: Mugshots - Critique requested.
« on: August 10, 2009, 11:08:09 pm »
Back. Sorry for double-posting. I just realized i was doing the wrong resolution - TWO TIMES BIGGER @.@'
Anyways, here is an actualized version. Just to make something descent out of this thread. I think people here don't like me. I... wonder why. Did i something wrong? If i did, please tell me. I won't repeat the same mistake :p

Sorry...



20
Pixel Art / Mugshots - Critique requested.
« on: August 10, 2009, 06:37:39 pm »
  So, now i am working in the mugshotas for my current game (Light - Abyss at my mind)
I really am having trouble for colours... And i would like some critique. These things posted here are about 12% done. I might just dissappear from the net, that's why i am posting unpolished things here - i am in a hurry.

Could you help me? I would like help with - colour pickings, anathomy....

Thank you =S




BRB.

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