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Topics - xhunterko
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1
Job offers / [Closed] Moon Plants Of Horror Backgrounds
« on: September 28, 2020, 09:47:01 am »
Hello there!

This is Rob, and I would like to ask for some pixel art help on my game: Moon Plants Of Horror

The shortish adventure game is a science fiction colorful cyberpunk story in which you try to keep your mother's plant alive until she returns. You were left only vague instructions on how to care for the plant as you have it, and have to try to come up with solutions to problems on your own. Taking care of an alien plant, yourself, on a deadline, on an alien moon? What could POSSIBLY go wrong? This is the question that Moon Plants Of Horror would like to ask.

Who am I looking for?

I am looking for someone that has worked on a lot of projects. You should also have a great portfolio.

What are you doing?

Since I had trouble describing what I wanted to another artist, we had to have me sketch, and them pixel the sketch. This worked fairly well. They were unable to continue the project due to other issues. This is mostly what you'll be doing.

While there are 8-12 scenes currently in the game, more could show up. However, I would like to try to get this into stores as reasonably possible.

What I need done are the following:

4 scenes.
Title Scene.

Again, there are a number of things to be done, but this is what I need at this moment.

As for rates, here is what I am aware of:

$15-20 for small objects/items
$100-120 for backgrounds
$15-18 per hour

Payment will be handled with paypal.

Email: claybrickentertainment@gmail.com

Please respond with your portfolio and I'm interested!


I am also in need of other work.

Podcast Background.
Twitch Background.

Also looking for:
Musician

Edit: There was an error in posting which email to contact. The email has been changed and is correct.

2
Unpaid Work / [Request? Unpaid] Editing? Brightening Up?
« on: April 20, 2019, 10:19:20 pm »
Here's what I'm currently working on:


It looks, well, just a little dull. Maybe if someone could do some color edits, swaps, or something? Just to make it pop a little?

That'd be great if you could!

Complete tileset:
Character:

I think this is how you post requests?

3
Unpaid Work / Blocks and Stuff
« on: February 19, 2018, 04:58:25 am »
I'm working on a small Doctor Mario style puzzle game. I'm not happy with the current cc0 stuff that's out there and would like request something a bit less generic. The game also needs some walls and some ui stuff. Like borders and panels. A font would be nice too but not required. I am also looking for:

-Coffee cups of various sizes, platformer/profile style
-An 80s shmup style title with the words 'Locker Raid'
-Cookies, pretzels, trays, serving boats, other paper stuff to go with the coffee cup
-A coffee dispenser and serving window to go with the coffee cups

If you have the time to do any of these that would be appreciated. 16x16 would be preferable.

I am fully aware these are requests and may or may not be looked at. Thanks for looking if you do.

4
General Discussion / What to offer?
« on: August 24, 2017, 10:23:18 am »
So. I'm looking for pixel art to make a game with. I recently fell into a job and had some spare cash lying around. So I shopped for pixel art assets and bought a couple. THEN I did a double think. This tile set only cost this much for this one time buy? Hey! If I'm making money now I could do x per month and let's crunch some numbers!

So, the problem was was finding the numbers to begin with. I looked at several portfolios and only a few provided numbers. They were mostly within the same range of each other. And I did some math, and, a decent small game budget would be about $100? Really? So I got all hyped and was about to make a job offer here.

BUT then I began to think, well, is that FAIR, though?

If my budget is only $100 a month and I'm getting nice assets out of it, is that fair to the artist? They're getting paid, but is it average pay? Fair pay?

I mean, one of my games grid size is 12x12. While the pixel art set I'm using is fairly decent, it's, plain generic sci-fi. What if I want another building? A new tower? Something else? Okay, let's do math, a 12x12ish tower in today's market is, lemme guess, 15, 17ish? Granted, that's only five or so buildings under $100, but, oh, my game only needs 5 or so. Oh. Whole game done then for under $100 a month? Er? Why do kickstarters want $35000 per pixel game project then? (I know, I know.)

So, I never posted the job offer cause I think my offer is too low and wouldn't be taken seriously. Then another problem. Who do I hire? I thought, maybe I could do a remake this game contest for $100, pay the artist for rights, then hire them to do more art?

I dunno.

What do you guys want to see in a job offer?
What would you have thought about the contest idea?

Any thoughts?

5
General Discussion / Who to hire for a quick mockup?
« on: June 02, 2013, 02:12:27 pm »
Hey there!

I have a small budget for games related projects and I've been bit by the kickstarter bug. It's just a small collection of robot sketches, but one of my stretch goal ideas is a simple shooter game with them all. You all know I'm terrible at pixel art but if I get enough funds I'd be able to hire one of you. But that's all speculation right now. What I'm after is a mockup of what the game could look like. Granted I have a small budget. But I would like to know if one of you would do one, how long would it take you and how much would one set me back by?

6
2D & 3D / Mini-Comic (Traditional art: constructive criticism appreciated)
« on: December 04, 2012, 01:36:23 am »
Hey guys!

I did my first mini-comic this year. I've shown it to a few friends and family and have put it on the internet. While I've already gotten some feed back on an issue, I didn't get much on the comic itself. You guys are by far, the most brutally honest critics I know. So, I was wondering what your guy's take on my comic would be. Here's a couple links:

Title:

Sample beginning panels:

Sample middle panels:

2 panels before the end:


The full comic can be viewed here:
http://xhunterko.deviantart.com/gallery/40443277

So um. What could be improved here?

Thanks in advanced!

EDIT: I have included the link to the full comic through the deviantArt link. The whole comic is 16 pages. Hopefully that explains some story gaps.

7
General Discussion / Open game art
« on: September 15, 2011, 06:47:02 am »
I found opengameart.org a while back, I thought it was pretty cool. Then I realized that it would be difficult to build an entire game out of some of the sprites. So, I was wondering. Would pixelation artists be interested in doing an opengameart thread? It would at least cut down on some of the requests I think. Just curious.

8
General Discussion / Need help identifying finding more about a cartoon
« on: August 31, 2011, 08:02:06 pm »
Hey! I need help from some animation gurus! First of all let me post this:

http://twitpic.com/6e4ays

Now, the small square girl at the bottom. Does anyone know what film/animation/cartoon she's from? I had some ideas on how to go about searching but I didn't find anything. Also, the book says 'stylized stiffness' as a style. But I didn't find much on google about that either. Any clues?

Thanks in advance!

9
General Discussion / Scanner owners I need advice!
« on: July 10, 2011, 05:30:27 am »
Hey there!

So I'm doing some shopping and finally decided to try and look for a scanner to buy. So I've settled on a Hand-Held scanner as the best option for me. I was wanting to know from you guys, is what do you use and what has worked out best for you. I thought it'd be best to ask the experts so what do you guys reccommend?

Thanks in advance!

10
General Discussion / I want to see your paper stuff
« on: June 09, 2011, 07:47:04 pm »
So, recently, I've been contacted by an artist or two wanting to work with me on a game. The first guy had to drop me because of other projects, but I was okay with that. The second contacted me through newgrounds. Now, naturally I wanted to see a portfolio or something so I looked through his submissions. They weren't bad really. But I wanted to check on something. I asked to see if he could send me something from his sketches, real life stuff. At first he didn't know what I was talking about, but after I made it clear, he said he'd try even though I was feeling that they didn't look good. (even though I assured him that it would look better then mine) That was a week ago. I sent him a pm just now but I don't think I'll get an answer back.

So, my question here, is, why? If I have the good fortune of being contacted by another artist wanting to work with me, I would very much like the best argument that I can make for it without sounding like a total d-*. The reasoning I'm currently going with is one that I've been told before: I want to see if you have the fundamentals down. Is that being too rude or something? What else should I ask look for?  Does it matter if it's paid/unpaid? Shouldn't right?

Edit: Oh hey, I got a pm back!

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