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2D & 3D / Re: Wing Commander Pixel Art-y Unity Remake
« on: July 09, 2019, 08:04:25 pm »
They're straight renders. I don't touch them up at all. I'm pretty lazy. I just did a pass on doing damaged versions too - these get dynamically masked in based on your ship taking core damage. Again - these are just renders. I'm happy to share the max file for parts of the cockpit, or maybe give a procedural rundown of how it's done? I need to make a new cockpit for a Dralthi and Valtar, so either one would be a good step-by step tutorial!