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Wow, that black-red color scheme looks ace! Could match to an evil pirate. On the new fighter, I even like the nozzle placement!Thanks - I agree with you on the color differential thing on the shield hits... hopefully that's something we can dynamically adjust in code to make the shields and engines be complementary colors. The effect was placed on a curved surface and animated - it's pretty simple, and I can provide the MAX file for it if anyone's interested.
About the shield effect: I think it would look better if the explosions have another color than the texture of the craft. e.g. red instead of blue in this example. How did you achieve this effect? Just a bend area with animated, transparent texture?
About the textures. I guess it is mainly personal taste, but they are a bit nondescript in places. Also I would probably make the colourramps less straight, as in introduce a bit of colourshifting as the green on the ship goes darker for example. Another thing I find a bit boring is that the engine glow matches the colour of the ship. I would go for something complimentary, like red/orange glow on green ship, orange/yellow on blue/grey ship and so on.I'm glad you like the pirate fighter...sooo many more of these to do, good to get it started off right.
I really like that pirate ship tho, looks like a proper popcorn enemy
Looking forward to more.