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Messages - hsn2555
Pages: 1 ... 9 10 [11] 12

101
Pixel Art / Re: Isometric Knight
« on: April 01, 2009, 05:31:06 pm »
there is a tiny thing, his left foot is a little too small -atleast seems to me  :crazy:-

102
Pixel Art / Re: Coldblooded, Sythe wielding, killer.
« on: April 01, 2009, 05:26:46 pm »
Hi !
Colors are really nice and I like your style.
But there's an obvious anatomy problem about the belly



umm she looks way fatter o.O

left-side of her chest -likely- extracted,fill the blank

103
Pixel Art / Re: Isometric Knight
« on: April 01, 2009, 05:20:35 pm »
awesome !
is he getting attacked in the gif ?

104
Pixel Art / Re: Need Critique - Pixel Chrome effect
« on: April 01, 2009, 05:16:50 pm »
looks awesome so far,but cartoonish. idk if it's meant to be but it's cool anyway xD .
ENLARGE the work's size so you can use to do big cool stuff  :crazy:

105
Pixel Art / Re: Something I'm working on.. Need help, please..
« on: April 01, 2009, 03:05:10 pm »
what i meant that you can add a frame contains that situation

106
Pixel Art / Re: WIP running knight
« on: April 01, 2009, 03:00:07 pm »
yea, i do .
anyway, -.- i've edited some frames and added new ones ..

107
Pixel Art / Re: WIP running knight
« on: April 01, 2009, 11:43:57 am »
so what i've done is jogging ,right ?
so in order 2 make him running i have to redraw the whole steps  :blind:

108
Pixel Art / Re: Something I'm working on.. Need help, please..
« on: April 01, 2009, 10:49:19 am »
add more frames,
last frame frame would be like this :
?

109
Pixel Art / Re: WIP running knight
« on: April 01, 2009, 10:27:02 am »
i think i got you,



110
Pixel Art / Re: WIP running knight
« on: April 01, 2009, 03:23:40 am »
Reads more as a brisk walk to me. The arms are a little too static, as well. I can see you have a little motion in them, but a little more swing might help. Also, why does the cape kick up and down like that? If he's constantly going forward it should stay flowing.

i was intending to edit the cape, also i've added some swing to the arms :-


Reminds me of a Metal Slug enemy (can't remember which MS in particular). His torso and arms don't move enough. And I agree with what Regulus Awesome said.
umm .. check this out



Bring his knees up a bit more in each step, and have him come off the ground a little bit. That might help it look more like he's running.

Other than that I really like this sprite, especially his sword. Is he wearing a hood or is that supposed to be a helmet?

yup, he's wearing a hood
i've done some improvements :

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