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Messages - Terley
Pages: 1 [2] 3 4 ... 66

11
Pixel Art / Re: witch Bomberman?
« on: April 13, 2009, 07:29:46 pm »
The one on the right looks nicer imo, cleaner and better proportioned.

12
Pixel Art / Re: Dragonballz Team Work [c&c needed]
« on: April 06, 2009, 07:15:39 pm »
Yeah I watched every episode of Dragonball as a kid when it was on tv, all through DBZ and GT. Got the whole of DBZ on DVD box sets, more of childhood memories than anything. Not too fond of anime or manga but loved it growing up.  :-[

13
Pixel Art / Re: Dragonballz Team Work [c&c needed]
« on: April 06, 2009, 04:59:58 pm »
To a degree it seems very traced :-\

Is it going to actually be Krillin? If so he's never had a nose.

???

And im not 100% sure but wasn't he a monk in Dragonball, the marks on his head being a symbol for his religion.

14
Pixel Art / Re: Kuros Pixel Place Updated need more crits
« on: April 03, 2009, 06:11:38 pm »
the how you've shaded it makes no sense  :sry:

15
Pixel Art / Re: Kuros Pixel Place Updated need more crits
« on: April 03, 2009, 12:52:08 am »
kuro you're still pillowshading, could you tell us where you're lightsouce is? Plus you're now banding alot too  ???.

http://www.natomic.com/hosted/marks/mpat/shading.html

16
Pixel Art / Re: Kuros Pixel Place
« on: March 31, 2009, 11:51:25 pm »
Yeh I agree, putting a more believable light source on this would definately help this piece along, at the minute im afraid to say it has a strong pillowshaded look about it in places, as if parts of the body are lit from the center outwards, try maybe shading this as if the lights hitting from somewhere above. For consistancy of form its definately a good idea to flip parts of the body for a guide of sorts so that like an arm isn't noticably larger or smaller in comparisant to the other but think of giving each arm unique attention and definately shade them appropriately, plus variation with their positioning could make it look more natural.

I think you could get some stance inspiration from actual apes, I know they're they saiyens transformed but in this form they are technically just huge enraged apes. There's more you could do with the posture to express this, they're like bulls seeing red. Mind you im not sure what this is going to be used for. This might be of some inspiration, Kong (first thing i thought of probably not a great example), im not saying do it like this but im sure it's better to have some ape references to push you in the right direction to give it more interest there's bound to be some great images out there to help, even from the cartoon getting the style down n all.
http://www.adriandale.co.uk/wp-images/KingKong.jpg
http://www.youtube.com/watch?v=3nO-vNLOSxk

17
Pixel Art / Re: Gaint Ape
« on: March 31, 2009, 04:33:06 pm »
kuro, you have like 5 active threads atm on this first page do you not find that atall confusing? I'd really consider combining it to a pixel dump or something for yours and our benefit, kinda reluctant to give any critique as it looks like you may just move onto a new project as soon as you lose interest. Not that I think you've stopped working on those other pieces I think it's great you have such an interest in pixel art, I just think it'd help you more to combine the threads so critique could be put to better use.

Just an idea, sure someone else has mentioned this but thought its worth saying.

18
Pixel Art / Re: [WIP] ► Forum logotype
« on: March 25, 2009, 06:42:59 pm »
I prefer your new lowercase A, makes much more sense. If you prefer capitals its easy done to make the B capital too.

But it's lookin good, anything gonna be on the right of this banner?

19
Pixel Art / Re: [WIP] ► Forum logotype
« on: March 25, 2009, 05:20:20 pm »
im gonna stop doing edits but here's how I'd have the A  :-[

http://img515.imageshack.us/img515/9182/41327023.gif

20
Pixel Art / Re: [WIP] ► Forum logotype
« on: March 25, 2009, 01:12:35 pm »
I think it might looks better to be quickly read if the contrast values of the background and main logo varied. Using colours from the same palette but just having the background not so contrasted, so the lightsource is the same without any clashing.



it's looking great, just keep in mind composition and focal points. It's more graphic design than art.

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