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Messages - Bag Man
Pages: 1 [2] 3

11
Pixel Art / Crazy DJ Pants
« on: January 05, 2009, 05:12:22 am »
Well I was trying to practice AA. I like the results, maybe i will animate it.

Its a Crazy Stick Figure Dj on Big Robotic Pants ( CSFDOBRP ) xD.

Hope you like it, please critique.




12
Pixel Art / Re: Bag Man Walk Cycle
« on: November 19, 2008, 04:56:19 am »
I didn't say it was finished, xD. Well i'm working on moving his belly, thanks for the critics, i feel that you make me work to progress and that's good xD.

Maybe on Tuesday i can finish it or in a 80%.

Thanks.

13
Pixel Art / Re: Bag Man Walk Cycle
« on: November 19, 2008, 02:32:15 am »
I worked on it for 2 days, obviously, with in short time xD.

I don't stay happy with the results in the left arm.

Update:


14
Pixel Art / Re: Bag Man Walk Cycle
« on: November 16, 2008, 05:22:38 am »
Ups, i totally for got to close his hands, wll i'm working on the left leg.

I didn't like the idea of head rotation, but it looks good, i'm thinking of adding up-down movement.

Hey, theres walking animation worst than mine! lol. Souly, I appreciate that you post in my threads ^^.
Does it mean you have interest in the main character & other characters?

I´m going to move his belly.

Thanks for the critics.

15
Pixel Art / Re: getting back into the pixels
« on: November 16, 2008, 12:29:35 am »
I like the portrait, but the things that really look weird are, the big hand,the big foot, and the foot without outline, everything else is okay, try modifiying the things i mentioned and that will be great.

Practice is good.

-Gerard

16
Pixel Art / Re: Bag Man Walk Cycle
« on: November 16, 2008, 12:13:32 am »
So long since i didn't edit it, i was making my comics and some other things for the game.

So here's an update, hope you like it.



Have to edit, i like how it looks on this forum, believe it.

17
Pixel Art / Game Title " Bag Man " (WIP)
« on: November 12, 2008, 05:00:05 am »
Hi! It's me again xD.

Well, i was working in my game title and my future web title( for my comics, that's why it has written comics on it ), it's cool, it took me to much time looking for a nice color for it.

So...here's it. Critics will be appreciated.

Ignore the background, i looked for the simple cartoonish-style.



- Gerard



 

18
Pixel Art / Re: Need help on this sprite sprite
« on: November 05, 2008, 03:47:00 am »
Well, i watched your fairy and i felt that it was my oportunity to draw a woman body.

I didn't edited it completely i would take me too much time xD.

First, you have a nice lineart, but before coloring it you should modify the curved lines for not to look jaggy.

Here is it, (hair and wings were done without thinking xD).



- Gerard


19
Pixel Art / Re: Non-pillowing Practice
« on: November 03, 2008, 07:54:02 pm »
More or less, try to not use much dithering, instead it's more difficult to shade using it.

Look at the edit of huZba, it's really cool, use dithering when you have only 2 bits or a little more, for the sphere, instead of using dithering you should try to get a color between the joint of the lighter color.

Greetings! lol

20
Pixel Art / Re: Non-pillowing Practice
« on: November 03, 2008, 01:10:42 am »
The new one has TONS of it.  The problem lies in the way you layer many low-contrast shades over each other.  The shape of a shade should not run completely parallel to another one. Try making the alien with only 3 shades of green and 2 two of red, then I hope you'll see what I mean.

I agree with him. You pillow shade because of you don't know how to shade correctly. Try seeking a tutorial.
You should try to modify your lineart, aliens don't have a flat head, i modify it.


Quick Edit:




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