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Messages - Robbie Harrison
Pages: [1] 2

1
Pixel Art / [help needed] scott-like character
« on: June 13, 2019, 06:13:22 pm »
hello guys ! I was doing a sprite similar to the scott pilgrim game characters, but I can't get it to look good :



I'm really disatisfied with how the tie look, I think the eyes need works as well but I can't get this straight.

Any help or advice would be greatly appreciated. Thanks a lot !

2
Pixel Art / Re: [help needed] letter characters .
« on: April 08, 2018, 04:42:00 pm »
Thanks for the help, here's the final result :)

 

3
Pixel Art / Re: [help needed] letter characters .
« on: April 03, 2018, 01:30:02 am »
Here's another essay, more asymetrical, larger canvas, thicker body, ...


4
Pixel Art / [help needed] letter characters .
« on: April 02, 2018, 10:20:39 pm »
Hello everyone,
I'm working on an app where I need a personified " X " and " O " I do not have any obligation, except that they need to be red and green.

For now i've been working on sketching something that works, but whatever I do I cannot obtain something satisfying, does anyone with a little bit more experience than me could help me out ? I do not really know how to approach such a thing.

Thanks a lot!


5
Hello everyone,

I've come to you for a particular problem I thought I'd never face ever again : Maths !

I was working on some tiles for the game of a friend, and was doing a cell-like pavement that I particularely liked :



once put together, it would make a cool pavement, perfect to make round surface and so on :



the problem being : I don't really know how to make a tile out of it. Out of luck, the first dimension I tried was perfectly the right size, once put into a 32*32 or 16*16 tiles, it fit perfectly, meaning that I could allign the tile without the cell being "cut" :



but obviously, when I tried bigger or smaller cell, it's impossible to make them into 32*32 tiles. So I came here to call for your help : does anyone have any idea how to calculate the dimension of a diamond-shape cell so that it's possible to make it into a 32*32 tile ? Because i've been racking my brain without figuring it out. Thank you !

6
Pixel Art / Re: Mushroom monster
« on: November 21, 2017, 06:14:00 pm »
hahaha i really love that u gave him a book. why don't they make love reacts/likes in this forum? edit: instead they should make hugs or something. i remember a forum that had hugs as reaction material, that would be nice. also sorry for being off topic.

Let me hug this comment. \o/

7
Pixel Art / Re: New Artstyle,
« on: October 22, 2017, 02:06:54 am »
It's scary o.o  For what kind of game Is it ? The art is awesome anyway ! :)

8
Pixel Art / Re: Help - Loose clothing in low-res.
« on: October 18, 2017, 11:14:10 pm »
you don't seem to be thinking about the body underneath the fabric, or the structure of the garment. Folds are the result of forces on the cloth - gravity, wind, etc pulling it in some direction(s), and the body holding it in place.

I agree, but as much as I try I cannot "see" the body behind the clothing. As i said I will keep working on it, but I just wanted to give a last update before leaving you guys alone :)

9
Pixel Art / Re: Help - Loose clothing in low-res.
« on: October 18, 2017, 02:33:03 am »
Well, i couldn't get any satisfying result, unfortunatly. So I just re-made it in a higher resolution, trying to follow your advice :



the result is still meh but, well, it's still better than what I had in the beginning o/

I guess the rest will come with experience. :)

10
Pixel Art / Re: Mushroom monster
« on: October 16, 2017, 11:57:56 pm »
He looked bored, so I gave him a book :



Pretty neat BTW, is it for the game you're building ? :)

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