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Pixel Art / Re: RPG Pieces
« on: April 05, 2011, 05:21:56 pm »
Using dithering to describe the tips of the needles on the closest trees would work. That way the leaf mass will look bushier and you won't have to draw each needle like a separate strand. The distant trees wouldn't have dithering, but you could use a few shades to describe their shape with the moonlight falling on them.
Looking at some reference photos could help, too. The tiers of downwards-slanting needles look a bit invented.
The tileset is nice, especially the tile roof. It might be cool to make the paint chipped a bit, so you can give the plaster more texture.
Looking at some reference photos could help, too. The tiers of downwards-slanting needles look a bit invented.
The tileset is nice, especially the tile roof. It might be cool to make the paint chipped a bit, so you can give the plaster more texture.