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Topics - imonk
Pages: 1 [2]

11
Pixel Art / Help me with General Naomori Kawarada
« on: July 27, 2019, 01:21:27 am »
General Naomori Kawarada from Sekiro. I feel so bad... lol, Im STILL struggling with cloth lighting. I don't know why, I just am. Trust me I've spent several hours just on the red shoulder cloth alone. I really like how the kabuto helmet and pose turned out though. I'll try my best to fix it in the meantime. Here's a good ref https://www.creativeuncut.com/gallery-37/art/ssdt-samurai-general.jpg

12
General Discussion / Site for "WIP" images
« on: July 24, 2019, 04:56:55 am »
What is the best website to post "work in progress" images so that they may be linked up here for discussion? You could use Pixeljoint but that's spammy, and google drive doesn't conveniently allow viewers to zoom in, it gets all blurry forcing viewers to have to download the thing. Thank thank.

13
Pixel Art / Help me with Bloodborne Hunter
« on: July 15, 2019, 05:51:31 am »
Help me with Bloodborne Hunter...

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Pixel Art / Help me with Sekiro
« on: July 12, 2019, 01:12:45 am »
Help me draw Sekiro...

15
Pixel Art / Ghost Pirates
« on: November 08, 2018, 06:49:01 pm »
I really like the concepts of pirates and ghost pirates. I hope to some day make a game with ghost pirates being the main villains. If anyone has any villain or enemy ideas I'd love to hear! Here's one villain so far, I call him the "Ghost Pirate Executioner"! Spooky...

16
Pixel Art / Cyborg guy suggestions
« on: June 28, 2018, 04:35:33 am »
Okay so I was always really inspired by classic fighting games so I drew this guy.
Originally I just wanted to see if I can draw a fighting game styled character and I always liked heavy weaponry so I drew this cyborg guy. I was pretty satisfied with his shooting and fireball toss animations so I decided that add a giant fire hammer attack to add some more variety to his moves. Eventually I realized there is no way I am going to make a fighting game with a bunch of different characters by myself, so the game idea changed to a metroidvania. Anyway I always liked hack & slash games so I wanted to somehow give him a chainsaw but have him still be able to have a hand for opening doors, chests, whatnot. The result is somewhat strange how the gun just shrinks into his arm stub,

but it works gameplay-wise in Unity. Any suggestions on how the character can have both a minigun and a chainsaw implemented for his left arm? Or how to improve the current concept? It would be great to have both weapons but I might have to scrap one.

17
Portfolios / Game developer for hire! (Pixel Art / C++)
« on: January 09, 2018, 11:20:48 pm »
Although I am not the most original... I do a lot of fan art from my favorite games and I have one game published so far, it's free to download so I recommend you check it out.
Email: kevinanderson32155@gmail.com
Try out my game by clicking here. Beat 3000...






Old art:







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