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Pixel Art / Re: Manny Calavera walksprite c+c
« on: March 24, 2009, 11:01:58 pm »
Don't worry about it. Like Gil said, there's only so much you can do with a 16x16 block of pixels - especially when you're trying to hit a likeness on a two-tone character like Manny.
It can just take a while sometimes to get crits
The animation you had up on the last post looked better than your original, for sure. Both versions of the heads are facing to our right, tho, and we're seeing the body straight-on. The walk cycle you had up there before would have worked if manny was moving down and to the right, but if he was moving directly down or - especially - to the right, it probably would have looked kinda weird, like he was side-stepping. But then, a lot of older 2D adventure games had issues like that, too. If you're gonna have him walking in all directions you're gonna need more angles. I think the one you had up looked fine, tho. Granted, I'm new as well, but that's my two cents
You should just keep dumping stuff for the game in here as well, tho. I'm sure you've got more to do than just Manny. As your project progresses you'll probably find things to alter on your sprites, and the more stuff you make, the better everything will get.
It can just take a while sometimes to get crits

The animation you had up on the last post looked better than your original, for sure. Both versions of the heads are facing to our right, tho, and we're seeing the body straight-on. The walk cycle you had up there before would have worked if manny was moving down and to the right, but if he was moving directly down or - especially - to the right, it probably would have looked kinda weird, like he was side-stepping. But then, a lot of older 2D adventure games had issues like that, too. If you're gonna have him walking in all directions you're gonna need more angles. I think the one you had up looked fine, tho. Granted, I'm new as well, but that's my two cents

You should just keep dumping stuff for the game in here as well, tho. I'm sure you've got more to do than just Manny. As your project progresses you'll probably find things to alter on your sprites, and the more stuff you make, the better everything will get.