Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Rox
Pages: 1 ... 3 4 [5] 6 7 ... 59

41
General Discussion / Re: Official Off-Topic Thread
« on: August 23, 2008, 06:07:34 pm »
don't a lot of amnerkian comics still use hand lettering
maybe not
most fonts designed to emulate hand lettering to look like shit though, a la comic sans
Yup, some comics still use hand lettering. Some don't. Sometimes you can't really tell a difference, because a lot of fonts that emulate hand lettering actually look pretty good. I wouldn't say Comic Sans is even intended to look like comic lettering, I think it's just a random "playful" font someone at Microsoft decided Windows needs to have.

Anyway, fonts aren't very important as long as they stay out of the way. It doesn't take many pages for the reader to completely forget what the font looks like and just read what it says. Assuming it doesn't suck, that is. A concept most webcomic authors still have no grasp of...

42
General Discussion / Re: Official Off-Topic Thread
« on: August 14, 2008, 01:30:12 am »
Heh. That's pretty much the definition of trolling, isn't it? And arguments on what subject, anyway? Game art looking good? I don't think anyone here would ever need to argue about that. Remember the roots, man.

43
General Discussion / Re: Official Off-Topic Thread
« on: August 12, 2008, 10:39:23 pm »
If the reason for video games' existance would be to sell, why do we have crazy awesome experimental titles like Otogi, Jet Set Radio, and aforementioned Space Giraffe? Space Giraffe especially was made to be as non-casual as possible, I recall Jeff Minter stating. The whole game is working against you as a player. The graphics don't even help you understand what's going on, in fact, they make it even worse. The vast majority of everyone who's ever seen the game has been insanely turned off by it - because he wanted to make a new type of game, not caring that it wouldn't sell. That's why he managed to make it the minimum game price on XBL Arcade, too, even though half of the games go for twice as much.

And then there are free games. You know... free games. Games that people WOULD pay for, but the developer has no intention of making any money off. Related to the artsy thing, I'm reminded of The Endless Forest which is a flimsy online social game made in a program called Quest3D. Apparently, it's still going strong despite it having exactly no gameplay at all, still getting updates from the makers and still getting new players. And it's online, for free.

I want to believe most game designers really just want to make games that are cool to play. Or maybe just make games for the fun of creating them. Like how artists just want to make art. Sometimes, not even for people to look at, but just to get it done and feel good about it. Most musicians don't play to make money, either. Heck, even programmers like to work just for the fun of creating things, from what I've seen with the guys I've worked with.

Put those together and you have a development team. Of course money has to be an equation, because when people want to do something so big that takes so long, they can't just quit their normal jobs and live on the street while working on it. In such a case, the result would probable be one of them awesome indie games you can download for free off obscure websites. But that could lead to the development of a company, so these guys could create their dreams every day. And with a company comes the need for income to keep it running. With that need comes the desire for people to pay for their hard work so they can keep doing what they love. The more money they can get, the better, because then they could maybe even expand and hire people to make even grander creations.

And now, today, digital distribution is actually changing that. With things like PSN and XBL Arcade, indie guys get a chance to actually sell their tiny creations online and earn a little bit of money for it, and getting a larger audience to enjoy their work. So the trend is kinda reversing a little to where smaller teams need less money to actually get games published. And that's awesome.

But I strongly doubt that anyone would ever get into making games for the money. There are many safer bets to make if you're in it to get rich.

44
General Discussion / Re: Official Off-Topic Thread
« on: August 12, 2008, 03:59:40 pm »
Oh, come on, everything Yak (Minter) touches turns to art! Migraine-inducing hippie-style art, but still art.

I admire that dude so much.

45
General Discussion / Re: Official Off-Topic Thread
« on: August 11, 2008, 12:52:05 am »
I've often found that a lot of religious folk seem to think that atheism seems like a sad, empty way to live, but I really disagree with that. I always thought that the idea that this sort of universe could arise by chance is even more elegant than a belief system that requires some sort of plan behind it all. It's beautiful, really.

I've reacted to that, too. The idea that atheism seems depressing and lonely. And empty. You know what you can do when something feels empty? You fill it up with something. I'd recommend something that doesn't unearth you quite as much as religion wants to do. There's plenty of other things to do that! Like art and music and video games!

In that sense... Religion, to me, seems a lot like a really big, narcissistic hobby that wants to take over all other hobbies. I recall reading a pamhlet handed to me by some Jehova dude a while ago. Upon reading it I noticed halfway through a little article on music that it was trying to make me look upon music as a miracle created by God. Because music is so beautiful and magical and touching, it has to be divine.

... I wonder, could I apply that logic to video games, too?

46
General Discussion / Re: Official Off-Topic Thread
« on: August 09, 2008, 10:33:18 pm »
Mmm... I don't thing religion has a lot to do with terrorism. I think a lot of people use religion as a tool or a reason, but I think it's rarely the cause.

If the leaders of some fundamentalist group care about God or not does not matter. The followers do. They act in the name of the God their group represents/believes in.
If the followers thought this is all bullshit they would not give their lives for terrorism.
Exactly. Religion is a tool. Or a means to turn other people into tools. If religion didn't work that way, people would find other ways to produce the same result. If there's something I know, it's that humans never give up. And I mean that in a bad way. If one thing fails, just find the second best thing, out of a million things. And you can't stop all those million things from happening, so you can't stop bad things from happening by preventing or restricting stuff. It all boils down to the people behind it. In this case, the brains who use religion as a weapon.

47
General Discussion / Re: Official Off-Topic Thread
« on: August 09, 2008, 05:16:04 pm »
Mmm... I don't thing religion has a lot to do with terrorism. I think a lot of people use religion as a tool or a reason, but I think it's rarely the cause. To be completely honest, despite me being a cynical realist who laughs in the face of all things Godlike, I think if all of the people on the earth were truly religious, the world would be a better place. Because religion like to teach about peace and love and junk like that. If everyone could understand that, then the world would be a  better place. Religion, in itself, is a very good thing. Despite it being compeltely unfounded...

On the other hand, my non-realist side likes to believe in balance. Maybe it's just me trying to look on the bright side whenever bad things happen, or maybe there's some truth in it, but that side of me believes violence and destruction has to exist to feed peacefulness and productivity. Ye olde Yin and Yang.

Quote
All religion is a product of human imagination. [...] We are just atoms.
Yes.

Quote
Religion is bullshit. The sooner fundametalists realise this, the less bombings we will have.
No.

48
General Discussion / Re: Official Off-Topic Thread
« on: August 06, 2008, 04:44:41 pm »
It's me again!

My computer's finally back up and running, after MONTHS of brokeness. Turns out all it needed was a new graphics card, a new motherboard, a new processor, new RAM and a new HD to install a new copy of Windows on!

Oh, hay, we're talking about Final Fantasy? I have a couple nickles to throw in about disliking things that are too commercial. Sometimes I feel like I do that. It's not something I'm proud of and I wish I didn't, but sometimes it feels like it. I've noticed, however, that my reason for not being into Final Fantasy is different. Frankly, I've never been into any FF game, and it just feels like, the more games they make, the more meh and samey it all becomes. The first step in the wrong direction, in my opinion, is making a billion games all with the same name... That, along with some othert things, makes it seem like they're intentionally reusing a lot of stuff just to make it easier to make a games and sell them. And it's probably true. If the next FF game doesn't have FF in the title, fewer people will buy it.

But like Ptoing said, exactly every Final Fantasy I've seen anything of seems to try to be as huge and epic as it can possibly make itself out to be. And they end up doing nothing at all to make me interested. Especially when they make it obvious that, yes, it's just another Final Fantasy game, in the long, long row. So it's not so much it being commercial, but it being so damn mass produced, and seeming proud of it... I just don't get that. Maybe it'd change if I actually took the time required to play a few games in the series, but I don't feel I have thousands of hours free to spend on grinding and fighting ridiculously long-winded bosses.

I'd rather play Halo or Zelda, anyway. If I want more epic than that, I'll revisit Chrono Trigger. Doesn't get much more epic than those three combined.

49
General Discussion / Re: Official Off-Topic Thread
« on: May 22, 2008, 04:13:15 pm »
Hay guys. Yeh, I'm still alive. My computer asploded while I was doing some internship at a freaky game company up here. I'm done with that 3D education that had been stalling my 2D stuffs now, so yay for that, right? But now I'm stalled by not having a computer or a job. I'm taking advantage of being at school for a little while longer, since I do have a computer here. But my future is uncertain... In two days, I'll go back home to an apartment where I have no 360, no computer and where I can't seem to receive any channels on my TV...

I need a job... and I've missed this place!

50
Pixel Art / Re: Subpixel Experiments
« on: October 16, 2007, 09:47:46 pm »
I don't mind calling it sub-pixel animation, because you are animating something in a fashion that makes it appear to move in increments smaller than one pixel. Non-animation sub-pixel stuff, though, should refer to this RGB wizardry.

Pretty dang cool pic, sniker. And it'd also make a good learning tool if someone doesn't understand how TV and computer screens work!

Pages: 1 ... 3 4 [5] 6 7 ... 59