Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Rox
Pages: 1 2 [3] 4 5 ... 59

21
General Discussion / Re: Official Off-Topic Thread
« on: December 13, 2008, 10:40:32 pm »
So. Savage 2 went and became free to download and play. Still some things that you can't have unless you pay, but they're measly little things like 2 extra inventory slots. All units and all maps on all servers are now available for anyone to play for free. If you haven't heard of it, it's a weird team based online action game with RPG and RTS influences. RPG because you can level up and gain gold with which to buy items in-game, but that stuff resets inbetween rounds. And RTS because, sort of like Battlefield but even more intricate, each team has a commander that can fly his magical camera across the map and place orders and build structures, unlocking a tech tree that allows the other players to choose new classes to play as.

So, I downloaded it again. I did play the beta a bit, started to learn what it's about, then my computer died, way back whenever. So far, I'm mostly confused. The learning curve is more of a learning wall. But I've still had a few of those genuine fun moments you only get in fairly large multiplayer games. And unlike most team based action games, the teams play really really differently, which is awesome. Humans are weak but versatile and have good long range attacks. Beasts are insanely powerful but a bit clumsy and sometimes too specific for their own good. It's pretty fun. Check it out if you want some free, hard to learn, multiplayer action.

Yay I'm a walking commercial...

22
General Discussion / Re: Official Off-Topic Thread
« on: November 22, 2008, 11:16:24 am »
Fallout 3 is amazing. I've spent close to 40 hours on it so far and basically gotten nowhere in the main quest. The only thing that's disappointing me is the level cap. Seriously, I'm on 16 now, I'll have maxed before I even pick up the main quest again, and I don't like when I'm not able to develop my character any further. I hear there's a mod that slows down the rate at which you level.. I think I'll pick that up before my next playthrough.

Because that's the positive side of such a low cap. You're forced to play it over and over again to try out different things. Not like Oblivion where you eventually end up with practically all your stats maxed.

I feel a lot like I'm playing Oblivion when I'm playing F3. But it's just better in every way. The gameplay mechanics, aside from VATS and shooting, feel a lot like Oblivion, but the gameplay itself feels much more streamlined, the setting is more interesting and better designed, skills are more unique and useful, enemies actually have some variety to them, and the quests and dialogs are infinitely more intricate. There are so many dialog options everywhere, I love it! It's also neat that the main quest is slightly open, also. I've been trying to stay away from it, like I did with Oblivion, especially since the game ends when the main quest is over. I thought I could just keep away from the dude in Megaton and I'd be fine. But many hours later, I stumble upon some tapes that reveal the name of the place my dad went off to. And later, I just stumble upon that location, completely involuntarily. I think I've skipped several parts of the main quest. And it's nice that you can do that! Especially since I can do it the long way with my next character and experience something completely different.

23
General Discussion / Re: Official Off-Topic Thread
« on: October 24, 2008, 04:46:21 pm »
Holy crap.

The company I'm... not-working at. I'm an intern currently. But I might as well be working there since everyone there's really tight. Anyway. A game we've been working on for the iPhone has just been officially released! And I actually made some stuff in it! Last time we looked today, we had a whooping 60 registered users... which is... actually really great, I think, for an iPhone game with no marketing or anything. It didn't even make it to any front pages before those 60 guys found and bought it.

Keep an eye out for Clusterball Arcade! And don't mind the geographical design of the second set of stages, because I made all those.

24
2D & 3D / Re: UV Mapping in Lightwave
« on: October 18, 2008, 08:28:28 pm »
Eh. Maya's UV tools aren't amazing, really, but for inorganic shapes and lower-poly stuff, it doesn't really matter. And this is low poly stuff, so anything should be okay. You really only need some planar projection and a bit of splitting, moving, rotating and sewing back together. Maya's pretty good at that.

25
General Discussion / Re: Official Off-Topic Thread
« on: October 15, 2008, 05:51:13 pm »
Happy burfday! As far as doing stuff goes, 20 is inconsequential, 21 is proper age where everything goes!
Wha?? I've been 21 for almost a year and it's been one of the most uneventful years of my life! Except for the almost-gotten-a-job bit. That's never happened before.

26
General Discussion / Re: Convert photo with custom pallet?
« on: October 14, 2008, 07:36:20 pm »
I actually had an idea regarding C64izing stuff back a few years ago. Well, more of a question than an idea. How would it look if you were to grab a relatively new game, say, Soldier of Fortune, and run it through some kind of filter that forced it into C64 resolution with doublewide pixels and using a highly restricted palette? How would it look still animated at 60+ frames per second? Would you be able to make anything out or would it be a garbled mess of horrible color combinations? I'd like to see it.

27
Challenges & Activities / Re: Mockup Frenzy #8: Megaman!
« on: October 10, 2008, 10:49:13 pm »
Hrm. X actually has a buster attack that looks like he`s just punching. I assume that Xion is basing his version more on X than the original. Really like the way that little dude shakes it....keep it up
JUST punching is a bit much. He does freeze momentarily after each shot. I quite like those animations, actually, the X series has been a huge inspiration for me over the years. Heh, it actually does look like he sort of flings those charged shots away...


The stuff legends are made from!

28
2D & 3D / Re: Official OT-Creativity Thread 2
« on: September 23, 2008, 05:06:13 am »
Cold-blooded creatures of the north!

You called?

29
General Discussion / Re: Official Off-Topic Thread
« on: September 13, 2008, 04:31:05 pm »
I only have a very limited and specific experience with Schindler's List... Sometime in seventh or eighth grade, I think it was, me and my class were forced to watch it. The teachers plopped us down in the otherwise empty movie theater, started the film and walked away. Some of my classmates gave up immediately and started messing around... I tried to stay focused, but it was halfway through a school day so I was already quite worn out. I think I made it about half an hour through before deciding to curl up under the seats and fall asleep.

I woke up in time to watch the last half hour or so, but I can't remember a single thing, other than having been stuck in there during a school day, forced to watch this old, stupidly long, monochrome movie none of us knew what it was even about and why we were supposed to be interested in it.

It was a really really good nap though.

30
General Discussion / Re: Official Off-Topic Thread
« on: September 12, 2008, 12:28:47 pm »
I've just been Rickrolled.

And it was the most epic Rickroll ever.

http://antispore.com/

Pages: 1 2 [3] 4 5 ... 59