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Pixel Art / Re: Having trouble with textures and shadows (game art, tile-based, RPG)
« on: August 19, 2017, 05:18:42 pm »
(Apologies for taking a little while to get back to this; I have limited time during the week. Day jobs are a nuisance sometimes.)
Placing the light source so thoroughly to the left probably wasn't one of my better ideas, since it isn't specifically a late afternoon or dusk scenario. Attempting to reshade part of one of the trunks as something close to a plain cylinder with the light more forward and less left, then trying to add some texture overtop, gets me (old -> untextured -> new):

I'm not sure how much of an improvement that is.
As for that white flower . . . I was trying for something like a daisy, but rather than tone it down so it pops out less, it might be easier to switch to something like a sunflower, since the colour doesn't really matter:

I think the middle one is visible enough without being quite so much in-your-face. The rightmost is probably too dark.
As for the weird-nameless-leafy-plants which I assume are what you meant by "long grass", yes, now that you mention it, some of the leaves do look flat. I should have looked for some reference instead of winging it. Is this any better (old -> new)?
Placing the light source so thoroughly to the left probably wasn't one of my better ideas, since it isn't specifically a late afternoon or dusk scenario. Attempting to reshade part of one of the trunks as something close to a plain cylinder with the light more forward and less left, then trying to add some texture overtop, gets me (old -> untextured -> new):

I'm not sure how much of an improvement that is.

As for that white flower . . . I was trying for something like a daisy, but rather than tone it down so it pops out less, it might be easier to switch to something like a sunflower, since the colour doesn't really matter:

I think the middle one is visible enough without being quite so much in-your-face. The rightmost is probably too dark.
As for the weird-nameless-leafy-plants which I assume are what you meant by "long grass", yes, now that you mention it, some of the leaves do look flat. I should have looked for some reference instead of winging it. Is this any better (old -> new)?
