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Messages - Slainte
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Pixel Art / 32x32 Fantasy characters [wip]
« on: November 23, 2014, 07:49:31 pm »
Hi all, it's been ages since I was last active in the forum and also on pixel art creation but given I've had some free time in the last weeks I'm trying to get back to it.  Just started practicing and sure I can use some feedback... For those who still remember me I am back to 32x32 pieces and I am going for a set of fantasy themed characters for a small Fire Emblem like project.

First in the series and still very early work the Druid (palette not fully defined yet so I know there's some issues in there. first I aim for the pose and proportion):

1x =>  4x =>

It is based somewhat in an image I found somewhere...

Still a WIP, but some comments will be nice at this stage... I'm not that good with poses at this "big" size 
I think I'll be changing the weapon arm to the other one, as it will cover less effect of the sprite stance

Ok... updating with the current progress... overall size reduced

Pixel Art / Re: Working on a new avatar
« on: May 18, 2006, 09:07:35 pm »
Nice edit Panda...

I have been a bit busy... but after your edit I came to it again...  I am having some trouble with the tail feathers :/  I must keep into it

Pixel Art / Re: A fast practice
« on: May 14, 2006, 06:20:27 am »
had a try on your suggs... but the light brown gave him a beard so I finally changed the darkest gray to a new brownish and used this one to emphasize shadow and outline... dunno if it really works... It helps on the face for sure, and possibly the pants but I am not too convinced with the effect in the body shading

Pixel Art / Re: A fast practice
« on: May 13, 2006, 09:43:58 pm »
changed it to a gif, seems 4bit pngs are broken in some browsers

Pixel Art / A fast practice
« on: May 13, 2006, 09:23:33 pm »
It's been quite a long time since I worked with concept art as a base to a sprite so I had a try on a fast edit for someone in another forum... this is what I got as a start... suggestions?  (original concept here)

Pixel Art / Working on a new avatar
« on: May 07, 2006, 10:30:14 am »
Just spent some little time working on a new avatar, as the old one dated from old pixelation... You can see results so far... needs some fixing yet I think it is already usable :)  c+c and suggestions welcome

Pixel Art / Re: Going small
« on: May 02, 2006, 08:16:44 pm »
Hi there, i remember you :)

Thnx for the points... it's about a year since I last had my hands on pixels... I must get back to it and i hope this time I will polish my tech a bit :P (in fact never had the nerve and time to tamming the real tech... all I've done on pixels come from test and visual effect, not color theory and real tech :P)  Not so bad for coder art, isn't it?

I am having my hands into a mockup for this micro-sprites :) keep an eye on the thread

Pixel Art / Re: SEXY SEXY LADY
« on: April 29, 2006, 08:48:00 pm »
Hmmm I prefered the old one as it gave it a better "comic" extreme look to me, the new one, though more eye-pleasant, dulls a bit the contrast, though maybe  the old one had a bit too much saturation on the highlight yellows. The new tones work great also... but i'd stay with the old ramp for the skin.

Pixel Art / Re: Going small
« on: April 29, 2006, 08:42:20 pm »
:) well thnx for the comments and the wellcome back... In fact the big load of skin tones come from the original pieces I worked...

I did those from an old doll-like edit I worked somewhere 'round a year ago from someone I cannot remember :P  After that and as i am having in mind a 1940 like micro-game (128x128 res to fit major mobile platforms, just working it out to practice on my j2me coding as it's ages since i last had to work on that platform and I'd be needing my skills on it soon for my work) I thought it nice to move the girl into a piano-bar like singer, the idea behind it is to build an inter-mission pilot's bar used also for the "story-mode" play course.

Your edit is great and it gives me a big load of ideas on color schemes to use as the purples give it a retro taint I really love

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