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General Discussion / Re: Franck Sauer's pixel art and recounts
« on: August 06, 2013, 02:20:57 pm »
Such an insight! Archiving Agony and Unreal articles right now

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Anarkhya, after i finished the number 1 variation, it really looks more like our moon, but then i realized that this is a fantasy game, so i prefer to chose the most stylish one, even if it is technically wrong. In the end i really liked the result, but now i can't really chose between these 3.
And I thought the picture was FINAL.Welcome to the arena, everything "final" is never "final" enough here
if I add that on top of the highest line, then the house looks quite small.The lines supplied by Helm are a hint on what could be the perspective in your drawing (based on some of your vanishing lines), it's not too late to change them, to adjust the camera angle, in order to offer another point of view that could give a composition that would fit your needs. But I know it can be quite frustrating or tedious to modify the whole perspective of a finished drawing, that's why for any work you'll start that is based on a visible perspective, set up the camera properly first is a must.