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Topics - mozzy
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Pixel Art / Jumpy (Animated)
« on: November 28, 2008, 06:12:21 pm »
Ok this is probably the worst I've ever done.

It's supposed to be a jumping animation, but I can't for the life of me get the frames right.
Of course this isn't the actual sprite, this is just a skeleton type of thing, I want to get this right before I do the actual sprite.
Heres how it looks animated (I left out the bending down frame because that wouldn't work to well in a platforming game)

Pixel Art / Toad's abode & The Mario Cast
« on: October 24, 2008, 03:45:52 am »

strictly three colors only, NES palette.
Also ignore the inside of the window, I kind of forgot about that s:
unfortunately I can't edit it at the moment.
So many problems with this, CC please c:

Pixel Art / Odeka: Mockup
« on: September 28, 2008, 04:16:36 pm »

Run animation. I've been messing with this for a while, not stopping 'til its perfect.
Crits please (:
He's running with a weapon in his left hand, which will be added in game through programming since there will be multiple weapons.

Pixel Art / Blandblandbland
« on: September 27, 2008, 02:38:18 pm »
I'm working on a game, I'm almost done with the tile set, but the colors seem so bland to me. I'm especially horrible at picking palettes.
I shouldn't be showing the game to people, so I can only post a few tiles. Comments and such will be highly appreciated.

Ignore the white inside the chains, I accidentally made the BG a different shade of white when I was moving it around.

Pixel Art / Greek/Roman mythology inspired
« on: August 15, 2008, 10:39:46 pm »
Hello all, joined a while back, but this is my first post.
Im working on a game inspired by Greek and Roman mythology and (but Im not using any exiting myths and stuff). Going for a simple style with no shading, only AAing.

I'm no where near as good as any of you guys so forgive the poopyness ):
I need help mostly with the colors, they just seem so off, and the hair too. But any help at all would be greatly appreciated though.

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