Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Wayuki
Pages: 1 ... 7 8 [9]

81
Pixel Art / Re: Sessy Lady...
« on: April 09, 2006, 12:28:46 pm »
I don't think the Egyptian gal has any problems with her anatomy, though.  :D
She looks very feminine, because:

- Her pose is very feminine and elegant.
- Her anatomy is obviously female, and not just by the breasts. She has a small waist, wide hips, large thighs and her legs are very curvy without too much muscle definition.
- Her outfit is very feminine.

The other gal doesn't read as female because:

- Her pose would work just as well for a guy as for a female.
- Her outfit would work just as well for a guy as for a female.
- Her female anatomy is obscured by her pose and her clothes.
- Her ribcage, shoulders and arms are really large and defined for a female.

I think you can make the second girl look more feminine by slimming down her arms and torso a lot and taking out some of the muscle definition. Instead, you can subtly define the deltoid by curving the outline, to indicate that she isn't a wimp.

If you make her less hunched, that would be a bit more elegant as well. And, you'll have more room to draw some cute wisps of hair, which could also help to make her look feminine.

Aside from that, the pants are really bulky. Because of that, you can't really tell if she has a large waist to hip ratio, which is obviously an important female trait. Also, the folds you have in the pants almost make it look like muscle definition, so they look like a male bodybuilder's legs at first glance. Also, her feet are really big and unelegant, which reinforces the male bodybuilder look.

If you lower the pants, you can show that she has a large waist to hip ratio, despite the bulkiness of of the pants. Still, I would slim the pants down as well. Also, I would try to give her smaller feet in an elegant pose.

I also made a sketch, hope it helps:


82
Pixel Art / Re: Introducing myself with my latest work
« on: April 07, 2006, 09:14:04 am »
I made a new version! It's down to 32 colors including transparency.   :D


83
Pixel Art / Re: Introducing myself with my latest work
« on: April 05, 2006, 08:06:08 am »
Yes, I intend to edit it next weekend. I won't have time to do it until then, because my sister is staying with me this week.  ;)

84
Pixel Art / Re: Sessy Lady...
« on: April 04, 2006, 10:20:48 pm »
It's all a matter of taste, I guess.  ;D
I personally would have gone for a less cellshaded look for the skin as well.

I made an edit as well, hope you don't mind:



I fiddled with the colors a bit and added one extra color for the skin. (The seemingly "extra" blue was already in your piece, but not in the palette to the side.)
I also tried to make the collar and bracelets more colorful and shiny.

85
Pixel Art / Re: Sessy Lady...
« on: April 04, 2006, 03:15:13 pm »
I think she is lovely! The design, the pose and the body proportions are gorgeous.  :D

I'm not too keen on the colors, though. Her skin looks pretty greenish. I'd love to see her with a more natural tan color. Also, I had a little trouble making out the different parts of her costume and body, because the colors are all pretty similar looking.

Lastly, I think the purple shadow is really harsh and it doesn't blend with the skin at all. On her legs, it looks almost as if she's wearing purple tights with some large holes cut into them.

86
Pixel Art / Re: Introducing myself with my latest work
« on: April 04, 2006, 08:27:22 am »
Thanks for the feedback, guys!  :D

I realize that my palettes are a weaker point. I've been increasing the contrast on clothes and hair lately, but I was a bit reluctant to push the skin tones as much, because I was afraid of making it look dirty or not smooth. Now that I look at it though, it does seem mismatched with the rest of the palettes.

Also, I've been studying other people's palettes and sometimes I notice these huge jumps in hue in a single color ramp (a great example of this would be Helm's work). The overall effect looks very realistic, but the actual color choices seem pretty random and confusing to me. I haven't been able to detect a "system" in this yet. Oh well, I'll have to study some more, then.  :)

*waves at hawken* Heya! Nice to see you here! I'm Demon Princess from Polycount!  ;D

87
Pixel Art / Introducing myself with my latest work
« on: April 03, 2006, 05:26:42 pm »
Heya everyone! I'm new here, obviously.  :D

Without much further ado, here's my latest pixel art:



For the record... yes, this is a "doll". However, this was completely pixeled from scratch by me, including the base body, which you can find at my site. So meh to all the doll haters out there.  :-\

Pages: 1 ... 7 8 [9]