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Messages - brod
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71
Pixel Art / Re: my first pixel art!
« on: May 20, 2008, 01:10:10 am »
Well then, the hair is a bit too un-saturated compared to his shirt. You'll have to change the color of the shirt if you want to keep the color of the hair, just a tad bit though.

72
Pixel Art / Re: my first pixel art!
« on: May 20, 2008, 01:04:48 am »
You just recolored and removed a few lines from alk's edit. That's not how you learn. Study what alk did, and apply it to your piece on your own. If you copy and paste, you'll learn nothing. :(

73
Pixel Art / Re: A tileset..
« on: May 18, 2008, 10:48:10 pm »
No no no! Go back to your first tiles!
These are extremely busy and distracting. The first tiles look lovely.

The tree needs change. Everything looks nicely detailed except the tree.

Alright, I don't like the new ones that much anyway, and I liked the style I was going for. As for the tree, I'm working on it :(

That's REALLY busy. For the middle piece, it would be better to every now and then have a few suggested stones  the same color as the very edge of the edge peices themselves. It will be subtle and fill up the void with something. (I was really mainly talking about the cave wall, not the ground when I mentioned the middle areas)

The main character's feet are too dull and don't stand out.   ;)

Ooh! I think I understand what you mean now. Alright, I'll start on a few little rocks and throw them in here and there.

Changed the character's feet, and finally finished his animation. Here he is walking.



Critique?

74
Pixel Art / Re: RPG Template
« on: May 18, 2008, 05:05:06 pm »
The sprite seems fine to me.. the only place that might need highlight is the top of the head, but that won't be needed since it's most likely going to have hair..

I just think the feet should stretch out a bit more, and a bit more of the toe should be shown. BTW, why is there a line going through his pelvis?

Here's a quick edit


See, with the style your going for, and judging by the amount of the skull I can see, it'd make more sense if you could see some of his toes. But yours looks like you're looking at the very top of his foot, and that gives the idea that he's standing on his toes.

75
Pixel Art / Re: A tileset..
« on: May 18, 2008, 01:22:19 pm »
Thank you both. After about 15 mins, I think I made a tilable middle piece. Here it is.

New-Tileset


New-Mock up


What I noticed is, before the grass didn't fit with the tiles because it looked so de-saturated.. but now with so many more rocks, it looks like the rocks are too saturated.

I think I'm going to keep the area behind the background with that style.

Opinions?

76
Pixel Art / Re: [wip] beach
« on: May 18, 2008, 12:42:27 pm »
It's a good start, but one thing about it really bothers me are the clouds. They are way too sharp. I don't think AA can fix it. Try to cut some of them up and make them more circular.. it'll look cleaner in the long-run. Then again, it's a stylistic thing.. I don't know. I just don't like them.

If you're having trouble with water, try looking at this.


All you should think about with water is where light hits it, everything else generally stays the same.

77
Pixel Art / Re: RPG Template
« on: May 18, 2008, 12:31:30 am »
The second one is much better.  :)

Try to change the feet though, it kinda looks like it's standing tippy-toed.

78
Pixel Art / Re: A tileset..
« on: May 18, 2008, 12:13:17 am »
Hmm, ok. At first I had a Middle Area, but it caused nothing but trouble, so I scrapped it.. I'll work on filling it back up though.

Hmm, did you see the tileset above your post? I lowered the saturation of the grass a bit.

Alright, I'll try to play around with the tree and add a few things to it.

Oh I know the character is bad. The thing is, I made the character long before I made the tiles, I just threw him in there to have something to look at. I'm working on a new character, here's what I have so far..


79
Guess not, the collab looks awesome though.

80
Pixel Art / Re: Project: S.Q.U.I.R.E
« on: May 17, 2008, 11:42:47 pm »
I think Dex looks better 'chubby.' And in the running animation of 'skinny' Dex, he leans forward too much. He looks like he's about to trip.

Also, I absolutely hate the laser thing, looks way too much like a gradient. It completely ruins everything around it  >:(

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