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Messages - DarkFalzX
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Pixel Art / Re: Portrait style dilemma [WIP]
« on: February 12, 2009, 04:45:22 pm »
I think I might be about done with it. Here is my newest edit. Unless there is something terribly wrong with it - I'm going with it:

bighatdino: I like her nose - small-to-non-existent noses make people look freaky: )

Pixel Art / Re: Portrait style dilemma [WIP]
« on: February 07, 2009, 11:27:52 am »
This sucks - I was working on an awesome edit that included pointers from almost all of you guys, but... my computer just up and died... Like completely - kaput - motherboard is fried! I'm not as bummed out about losing my (rather pimpin') primary system and having to stay up literally all night pulling the mo-bo and building myself a placeholder system as I am about losing two hours of work - seriously: ) If I'm rambling, it's probably due to me being dead-tired.

Ohh, and Accident - cool edit - but for some reason she now reminds me of this guy:

Pixel Art / Re: Portrait style dilemma [WIP]
« on: February 06, 2009, 09:32:17 pm »
The highlights in Joshua's edit make the girl look much older - something I've been trying hard to avoid. She is supposed to be a child, and as a general rule - less detailed, rounder face with a weaker chin communicates youthfulness better. Furthermore I am limited to the 15 colors used in the image.

Here is a very slight edit to follow Helm's advice and make her a bit more determined-looking as well as correct her "pregnant"-ish look:

NOTE: though slightly more determined, she is still lonely with a touch of cockiness.

Pixel Art / Re: Portrait style dilemma [WIP]
« on: February 06, 2009, 08:51:14 pm »
Hey Joshua,
Sorry - this isn't quite the direction I was gonna go. She looks angry and a little man-ish in your edit. The slight tilt of her head (something I've been patting myself on the back for: ) is gone too.

She is a girl who is despite her dangerous situation unreasonably confident of her safety, yet still lonely and lost far away from home.

Pixel Art / Re: Vampire game
« on: February 06, 2009, 05:39:32 pm »
Mmm! I like this overall! Gloomy Castlevania-y goodness.
While I'm not a huge fan of the character design, she reads very well on screen.
Even though you would like to keep the animation frame count to a minimum, her walking animation should be improved as you see it the most often (that and the basic attack).
Can't wait to see this in action.

Pixel Art / Re: Portrait style dilemma [WIP]
« on: February 05, 2009, 09:42:59 pm »
Yeah Quake - I see what you mean about the "pregnant" look-thing. It's a byproduct of shifting stuff around, so now a highlight appears in a weird location. I'll correct this eventually: )
As for the sad look - she is lost far away from home (as far as player is concerned). I might create portraits based on her moods later on, but loneliness is kind of supposed to be an underlying theme of the game. This portrait is only visible when you open the game's menu - not like I'll have her conversing with anything in the game...

Ohh - and I did another edit based on some of Helm's suggestions (mostly the highlights and shadows on her face:

Pixel Art / Re: Portrait style dilemma [WIP]
« on: February 05, 2009, 09:09:44 pm »
Hey Helm: ) Awesome edit - I love the colors, but unfortunately I'm kinda stuck with the 16 I already have in it, plus - she looks REALLY miserable in yours.
Meanwhile, I was editing her further, and here's what I have:

I'm sure I'll have to keep on going now that I changed her this much: )

Pixel Art / Re: Portrait style dilemma [WIP]
« on: February 05, 2009, 07:37:35 pm »
Sorry Quake - Larwick's right  - I was gonna say she looks semi-Asian now too: )

Larwick: The world she is in is kinda cartoony, so maybe her being a rather featureless anime-ish thing isn't such a bad idea? Additionally, I will try to re-dress/re-pose her, though I do generally like the "S" shape that goes through her now.

Jakten: Yeah - she is supposed to be worried/sad looking. Not sick though - hence I will re-pose her

Pixel Art / Re: Portrait style dilemma [WIP]
« on: February 05, 2009, 07:02:01 pm »
I have somewhat reworked the non-anime version of the portrait.

I'm still not entirely happy with it, though it is much better than before. She still looks older than she is supposed to.
...Darn - and now the pose is starting to bother me!
I should've never touched this wasp nest: )
Maybe I should just go back to the anime-ish look and call it a day.

Pixel Art / Re: Portrait style dilemma
« on: February 05, 2009, 05:27:21 pm »
Quake: Thank you, I do try: ) The sadness is intentional. She is supposed to be lonely in this alien world. I'll try to make the new portrait younger-looking in a little bit

Stickman: I'll work on the eyes. The current portrait was kind of quick. I just thought I could get rid of the anime-ness.. could it be that in this game it's actually appropriate?: )

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