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Topics - dunno
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General Discussion / Pixel Art precision / size problem
« on: May 01, 2017, 08:21:19 pm »
Hey, firstly I prefer to say that I'm a noob in both Pixel Art and English.

I'm doing a game, for the coding part mainly, but a game without sprites isn't really a game...
So I'm trying to draw some sprites for my game but I have a problem about their size.
So, my game's window has a resolution of 1280x720, and my sprites need to be pretty tiny, but I can't figure out how to do so. Let me show you. When I'm drawing it, or when I use it in my game it does that : http://imgur.com/a/trUTB while what the sprite really is (By zooming), is that : http://imgur.com/a/vzxv8
So I've tried many things but I can't figure out the answer, what am I supposed to do ? Do I can't use tiny precise sprite ? I think the answer is no, it's possible. But I can't find how. Sorry for the time you lost reading a beginner question, wich probably sounds dumb for you... Anyway, thanks for reading and answering (Even if it is to say how dumb I am because the answer is obvious, I've spent to much time on this)  :lol:

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