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Messages - shaheen
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Archived Activities / Re: Pixelator: Signup
« on: January 18, 2007, 05:22:54 am »
I've been lurking for quite a while and haven't actually participated in any of the challenges, and this might be good practice to see how I manage when I've been stuck with a deadline (even if it is a bit long) so... I'M JOINING!

Pixel Art / Re: NinJutsu
« on: January 14, 2007, 08:44:29 pm »
I personally prefer GraphicsGale because it allows you to animate using the onion skin method. That, and I just thought the way that imageready handles animation through the use of layers was kind of strange.

Pixel Art / Re: Newbie wants to KoS too!
« on: December 26, 2006, 08:05:23 am »
Well, here's my attempt at an edit for this:

Pretty much what I did was move the head and upper body back a tad bit, and from there I moved the other arm forward, similar to what the jacket is doing. The timing could use some work, but I think it's alright for the most part. I couldn't really get the tiny bit of motion that happens in the legs to look right, so I can't help you out there. Hope this helps.

Pixel Art / Re: Newbie wants to KoS too!
« on: December 25, 2006, 02:02:59 am »
Hm. I think the animation looks pretty cool and fluid so far, however, if you're looking for a way to make it look more natural, there's only one source to go to and that's nature itself. I think you should just try and observe what the rest of your body does in that pose while doing that motion. For me, my head slightly shifts backward and away from the force of the hit's motion.

Hope you find some answers through that.

Pixel Art / Re: m3chanica1 g0d
« on: December 19, 2006, 07:48:16 am »
I prefer this latest revision, as it looks a lot more menacing and godlike the way the whole body sort of leads to the point at top. Not sure why.

The main problem I've got with it now is that the hands could definitely use some better anatomy. Right now they look very small compared to the rest of the body.

General Discussion / Re: Official Pixelation OT-Creativity Thread
« on: December 13, 2006, 05:30:20 am »
Some caricatures I did for an economics school project. We were to make a product and sell it, while trying to make a profit. Sold 11/20 prints, and made a 100 percent profit. Did a sketch in MS Paint, cheaply livetraced them in Adobe Illustrator for high resolution images and then drew some upper bodies. Overall took about 45 minutes. Some balancing issues, but I think they work out well considering they're caricatures and I didn't spend too much time on them.

Oh, and the two guys are principals at my school.

General Discussion / Re: pixel god video in MS Paint!
« on: December 07, 2006, 09:16:07 pm »
We already have a few video-tutorials here.
Yeah, I know. That's what I was referring to. :)
However, those videos are really only used within this and other communities like Pixelation, and not really for showing off to people.

General Discussion / Re: pixel god video in MS Paint!
« on: December 07, 2006, 02:49:29 pm »
Someone from Pixelation should do one of those pixel art session videos of something way more impressive than this and post it up on YouTube. Might get some good attention from the general, unknowing public.

Then again, it could also be a disastrous bandwidth-eater if it were to succeed a bit more than expected, I dunno.

Pixel Art / Re: Naked Snake @ Okami World
« on: October 24, 2006, 03:56:02 am »
Hey, looks nice! I don't have much to say as far technical stuff goes, looks fine to me. Though, I would have liked to see Snake with the body type of Susano. ;)

Pixel Art / Re: hero of time
« on: October 23, 2006, 05:23:17 am »
The arms and legs look very stiff from the sideview, like they're single pieces without joints. You can probably get away with that as far as the arms go, but the legs really need some bending there.

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