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Messages - Dargoth2012
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11
Job offers / [PAID] Seeking Sprite Editor
« on: September 18, 2017, 02:34:06 am »
Hey, folks, currently on the look out for a talented artist who can lend a helping hand in my project.

Skills Needed
  • Proficiency in digital painting, pixel art.
  • Ability to use photoshop, gimp, or other related programs.
  • Ability to match another's artist style.

Details
Looking to have someone do a small job me - to edit a tile set. The tile set is a grass patch, which allows me to create patches of grass like so.

https://i.imgur.com/n9k4sfW.png

I'm looking for someone who modify the tile set, and make it more natural-looking as depicted in this image.

https://i.imgur.com/dZHPtBn.png

Contact

12
Portfolios / Re: [Portfolio] Vierbit
« on: July 11, 2017, 11:49:39 am »
Hi. Would love to work with ya. Check your email.

13
Unpaid Work / Tileset Edits
« on: July 05, 2017, 07:58:41 am »
Greeting, folks.

For this, I'll be a bit concise. Overall, I'm on the look-out for volunteers that may be able to help me edit a few tile sets I've purchased. For the job, you should be proficient in paint-brushing, as opposed to pixel art. It also helps if you're familiar with RPGmaker. If you're willing to help me, send an inbox! :)

Alternatively, you may also contact me via discord, skype, or email.

14
Job offers / Seeking - 2D Game Artist: NPC Designs, Special Effects
« on: June 28, 2017, 03:47:58 am »
Heyoo, folks! I'm back again, this time in effort to get another great artist. I've had a lot of success finding competent artists in my previous advertisements, so here's to hoping this is another successful outing. Today, I'm on the prowl for an artist that can design NPC characters of varying sizes, as well as special effects like lighting, fire attacks, and so forth.
NPCs
General Requirements
For NPCs, I'll be asking in the very near future for a wide variety of creatures - each with animations for movements. As a result, you should have some level of skill in drawing any pixel dimensions. From as small as 10 pixels, to as large as 250 pixels. After all, I'll very likely be asking for small, cat-sized creatures, or massive, gargantuan monstrosities.

Overall, you should also be able to match my character's art style and shading.

EXAMPLES
https://i.imgur.com/w0nFOth.png
http://i.imgur.com/QYeLazy.png
http://i.imgur.com/Zy2baL0.png

  • Should be able to make highly detailed pixel art. IE, match the shading quality as seen in my current illustrations.
  • Able to draw based on a series of different sizes
  • Should be able to draw different themes. Perhaps I'll want some fantasy based monsters - japanese, western, etc.
  • Sound be able to modify or readjusted based on reference pictures and/or critique.

Special Effects
This is more straight-forward.

Special effects entails all sorts of beautiful of flash animations. More or less, I want you to be able to create cool lighting effects for my environment, like sun rays, pulsating light sources, and other animations for attacks - flamethrowers, lightning balls, and so forth.

  • For this, I actually prefer if you're proficient in paintbrushing, or other methods to produce art. It shouldn't have a pixel-y look, in my opinion as they should be anti-aliased to perfection, and of course beautiful on the eyes.

LAST NOTES

For this project, I'm willing to spend a pretty penny. However, do note that I'll likely try to evaluate your skills to see if you can fit the bill. God can't count how many times I've been approached by artists that  - while good - could not do the tasks. Also note that I probably won't hire immediately since i want to make sure I have everything in place to ensure that I can hold up my end of the bargin.

If this is okay, feel free to contact me! :)

Contact




15
Job offers / [PAID] GUI and Environmental Artist Wanted.
« on: May 30, 2017, 01:50:14 am »
The title more or less tells you exactly what I require.

GUI

The GUI is probably the most important thing I need done right now, since it counts as an important part of my game's experience. The art style is borrowed heavily from runescape, in fact, I'm damn near ripping it entirely from the game. Of course, there has to be a few shifts in term of color scheme given that the game I'm crafting isn't 3D, but it's pixel based, and heavily inspired from the RPGmaker program.

http://www.wikihow.com/images/5/54/99-cooking-14.png

http://i.imgur.com/czb3a9O.png

https://vignette1.wikia.nocookie.net/runescape2/images/e/ee/Inventory_interface.png/revision/latest?cb=20160909192310

If you can match this style, and you're willing to provide a small sample beforehand. In addition, it should be noted that in the references, most of the interface pieces are the same, so I'd likely be asking for art work that can easily be modified and/or resized.

For this just, I'm willing to pay up to $30 per element, so long as it remains as completely unique element from the last.

Enviromental Artist

For this job, you have to be willing to draft up 'tilesets', that being large files with a series of different tiles that are meant to go together like a puzzle. The art style is meant to heavily resemble RPGmaker's look, so if you're familiar with that type of art, you're in great shape. Sadly, the sprites aren't exactly 'pixel-art' given the fact that they were maid using paint-brush techniques.

If you can match art like so. . . .

http://i.imgur.com/u2psHHU.png

https://i.imgur.com/vPzmGhG.png

http://i.imgur.com/Ujxraz4.png

Then sign up.


I'm looking to spend up to 60 per tile sheet [we can maybe talk about doing high]. I'm also extremely lenient and won't stress you with time constraints, so if you're looking for some easy money to make on the side, do be sure to send me a note or to contact me via other means!


Contact


16
Unpaid Work / Seeking Volunteers for RP Game
« on: April 23, 2017, 05:48:01 pm »
About Me

Evening all. My current handle -- as you can see -- is Dargoth2012. I am a 22 two year old, humble undergraduate. Despite still being in school, when I'm not studying I place the bulk of my time in developing a small, indie project. To be frank, I like to consider myself a decent programming, but I am lacking in the game development experience. Nevertheless, this is why I've worked day and night to refine my craft. Naturally I won't expect many (if any) people to jump at the chance to perform volunteer work, but you won't know until you try!

Hopefully what is shown below proves to be enticing to a selected few talented artists.

Game Information

The game I run is called 'Tales of the Forgotten'. The game is a tad unconventional and isn't meant to follow genre norms. As an RPE [as I like to call it], the game would have no set story-lines or objectives in the form of quests. Rather, the entire in-game universe would be controlled and dictated by the player's actions entirely.

To get the main idea, imagine a popular Shonen property. In this scenario, our very own role-players would act out their uniquely made characters and either become the world's greatest hero, or one of it's most hated villain.

The idea is inspired heavenly from Forum RPs, but in this scenario we'd be applying graphical touches and coded mechanics to aid in the player's immersion. I won't go too much into detail, but that's the general gist of things.

Positions Needed

As you'd guess. . . I need an accomplished artist! Preferably one that is proficient in either Pixel Art or Brush Painting [as I'm told is utilized for some of my assets]! In addition, it'd be a great help you had some experience in using/making sprites for RPGmaker, which is where I take inspiration from. Overall, if you want to help, you ought to be proficient with at least one of the following. [I'm going to order from most desired to least]

  • Clothes/Weapon/Hair Designers: These guys probably are in the highest demand, mainly because everything they do will require some sort of animation. What I need from those intrigued in this role is for the artist to pretty much build a fully animated outfit for each character sheet. We have all of the animations done and settled for both, so shouldn't be too hard to use them an outline.
    • Male and Female have two different sprites. So if you prefer one sex's anatomy over the other, do tell.
    • Hair are top priority, followed by clothes, then weapons and/or armor being last.
  • Environmental Artists: People that can design graphics for the environment. The biggest priority being 'Buildings Tile Sets', followed by things like Mountains, Trees, Roads, and so forth. Naturally I won't go too deeply into detail, but that's the general summary.
    • Very few items will require animation. But we do still need different types of water and weather effects that occasionally will need to be animated.
    • Areas needed the most are Deserts and Swamp-like regions. If any these especially fit your style of art, please contact me.
  • GUI Developer: Guys who can help me put together a single, cohesive GUI.
    • Would include things like inventory, health bar, etc.
    • Some things are already made, they can be used as a base if desired.
  • Special Effects: Cool Energy skills, and/or lighting.
    • Least needed since the game needs to be more compelling before we worry about the cool factors.
Example Images
If you can match this quality, see below!


Contact/Final Thoughts

I know this is a lot to ask for. I'd like to stress that I don't expect any volunteer to slave away and sprite my game. But any help can go a long way. Anyway, if you're interested and want to contact me, see the information below.

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