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Messages - Afelium
Pages: 1 [2] 3 4 ... 12

11
Pixel Art / Re: Hunter x Hunter Gon Freecs[WIP]
« on: September 20, 2018, 01:17:07 pm »

I changed it a little(maybe too little)
added legs,bag and fishing rod

12
Pixel Art / Hunter x Hunter Gon Freecs[WIP]
« on: September 19, 2018, 09:03:06 pm »
It's been a while since my last pixel art,but I found some initiative and started a new one.
The character is Gon Freecs from hunter x hunter
I'm undecided if I should stick to the anime's style of lighting [Giga Gon WARNING]
(here's an example)
or try a more realistic approach
Plus I don't know how to shade the center of the jacket and the shorts.
Light source should be from the front

13
Pixel Art / Re: RPG characters & mugshots
« on: April 22, 2018, 08:36:42 pm »
The one with the open mouth has their chin/tongue tangenting with the bottom of the image, looks like an accidental crop. Maybe move them up a bit so that their whole face fits and has some breathing room?

I think the necks blend into the chins a bit. Perhaps making the necks darker (fully in shadow) would help.

The character on the right seems to have a very large face / small head, I think they could use a bit more hair, in both the portrait and the sprite.

Is it better?
Maybe increase the contrast for readability? I find the big faces kind of hard to make out. Just a suggestion though!
I can't do it without unbalancing the palette(I'm trying to keep it as similar as possible to the one of pokemon platinum)

14
Pixel Art / RPG characters & mugshots
« on: April 20, 2018, 03:38:14 pm »

Are these all right?
Is there something I should fix?

15
Pixel Art / Re: Kobold dark mage
« on: March 18, 2018, 06:48:11 pm »
Thanks for the advice,tried to follow it.I'm trying to understand the logic behind the folds,but I cant get it right.Do you have some good advice/tutorial/references about clpthes and folds??

16
Pixel Art / Kobold dark mage
« on: March 16, 2018, 09:53:57 pm »
Did this,looking for critique.
Don't know how to shade his robe,especially on his right sleeve and knee.
I'm not sure if it needs a third green for the skin shading and a third blue for the robe

sorry if I've been absent lately,I've been
I'm
busy these months

17
Pixel Art / Re: Face shading
« on: February 09, 2018, 06:56:03 am »
Can I give this thread a bump?
I'm sorry,but I need help D:

18
Pixel Art / Re: How do I make floor tiles?
« on: February 07, 2018, 10:55:12 pm »
Thanks for replying!
I knew this floor wasn't right for pixel art,but I'm planning to recreate my School with a Pokémon Platinum style tileset,so I'd like to make it as similar as possibile to it.
(nevermind the sewers,they are a secret area)

19
Pixel Art / Re: How do I make floor tiles?
« on: February 07, 2018, 08:15:01 am »
I'd say that about does it, ye. I'd have it curve around the corners to better read as a grate, though.
It can be a bit time-consuming to get all the corners and angles set up.
Is that what you meant?

Also,I want to make a pixel art of this floor:

But I don't know how to recreate its texture in an 8x8 tile

20
Pixel Art / Re: How do I make floor tiles?
« on: January 26, 2018, 09:19:25 pm »

Used a grates to separate walls from the floor

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