Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Atnas
Pages: 1 ... 102 103 [104]

Pixel Art / Re: [WIP] Woman.
« on: March 04, 2008, 09:55:19 pm »
I think he might have meant, "Game/comic art tends to exaggerate anatomy in various places, in turn helping the player/viewer to immediately recognize a character. Large boobs are a sign to the player/viewer that this character is a woman, and no one will question their gender."

I think having the breast show is a good idea. Nice soft curves will accentuate the femininity of the piece.

Pixel Art / Re: [WIP] RPG Girl
« on: March 04, 2008, 02:21:35 am »
In anime and  anime-styled pixel art, I've noticed more attention to the facial details than the actual body when it's at this scale - however you are entirely correct, the body expresses much more than the face.

When I look at the sprite, my eyes start at her left boot, up the angled highlight of her skirt, along her bent arm, to rest on her face. In this particular instance, I see a dithered region where I'm expecting the eye to be, and it completely messes up the flow. When the eye is present, I pick up where I left off in the last example, and am lead across her face, down her hair, and then my eye follows down the arm with a pleasant swoop at the end when I reach the hand.

I might be looking at this too compositionally, it depends on how active the sprite is when animated, if it will be.

Pixel Art / Re: [WIP] RPG Girl
« on: March 04, 2008, 01:58:20 am »
I think that the pillow shading worked on her breasts. They're rather... Pillowy.  ^-^

I also think that his face was a bit better, as it's not common in this "anime" style to shade out an eye, they even go over bangs sometimes - they take priority because they are the main instruments of expression.

The skirt and boots are a lot better in your rendition.

Pixel Art / Re: [WIP] RPG Girl
« on: March 04, 2008, 01:24:55 am »
I like the proportions you had originally, as it maintains the feel that you intended as well as the style.

Try and vary the finger length, I know it's hard to pixel fingers, but it could work wonders for making them look less like spatulas.

I'm not sure why you decided to add a dither gradient to the skirt, shouldn't the highlight follow the form of her legs?

As Victor's stick legs point out, the kneecaps should be further out than the rest, making them resemble the shading on her breasts, rather than as a flat gradient.

It looks great so far, and with some tweaking it will look even better.  :)

General Discussion / Re: Introductions
« on: March 04, 2008, 01:07:24 am »
I did a search for pixel art, and after sifting through the sites I already knew, I found this one.

I've been spriting since I was 12, mainly doing stuff for RPG projects. No... Only RPG sprites, until recently.

In the past year I've really been studying art extensively, and I love to pixel. I kind of fell out of the groove of spriting about half a year ago because I lost interest, as learning anatomy and studying composition, color theory, and all that good stuff seemed more important.

After a friend messaged me about doing the pixel art in his game, along with a growing urge to get back into game development, I started to sprite again.

I'm aiming for doing something art related when I'm older, and I'm very serious about improving myself all around. I'm trying to save up $4000 in 16 months to afford a pre-college program at RISD, but I'm too young to get a job so I'm trying to improve enough to be able to do some serious paid work within that time frame.

I'm 15, a freshman in high school, currently residing in Pennsylvania.

I see a lot of familiar faces here, a lot of the people I idolized because of the quality of their work.


General Discussion / Re: Another Pixel-Art hosting site?
« on: March 04, 2008, 12:03:50 am »
I have yet to see a site dedicated solely to hosting Pixel Art. This could be a big hit if it's done right, as I'm fed up with photobucket, it doesn't load half of the time.


Some features that would be nice:
  • Easily remembered Album addresses. For instance, Many sites have hard to remember addresses due to multiple servers and so on.
  • Organization. The ability to organize your work into various folders is a plus. Perhaps you would be allowed to set an icon for each folder, making it more recognizable and efficient on the user-end?
  • Small filesize limitation. This isn't so much a user feature as it is helping you to not run out of hosting. It could possibly help a newbie realize he shouldn't have saved a file in a specific format, because another is smaller.
  • High dimensional limit. This would help people storing things such as tilesets, which often are extremely tall but not very wide, on your site. Note that the low filesize prohibits users from hosting their crazy-shiny-anime wallpaper.

I wouldn't mind ads, personally, as I feel that they are necessary to make it worthwhile for you, and to also purchase things such as more server space.

I'm looking foreward to seeing where this goes, I'll definitely tell all of my spriting friends about the site if you get it off the ground.

Pages: 1 ... 102 103 [104]