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Messages - mattpk
Pages: 1 2 [3] 4 5 6

21
Pixel Art / Re: [newbie] Baby
« on: February 16, 2008, 04:37:55 pm »
Darken the saturated green a bit, though. It hurts my eyes and it's way too saturated.

22
Pixel Art / Re: [WIP] 32x48 Sword (novice)
« on: February 16, 2008, 04:34:59 pm »

23
Pixel Art / Re: [WIP] 32x48 Sword (novice)
« on: February 16, 2008, 04:25:15 pm »
i'll edit mine.  :D

24
Pixel Art / Re: [WIP] 32x48 Sword (novice)
« on: February 16, 2008, 02:59:32 pm »
New:


25
Pixel Art / [WIP] 32x68 Sword (novice)
« on: February 16, 2008, 02:41:08 pm »
A month and a half of spriting, and my latest sword:

Now:



Last time:



Oldest:



I tried a new style which actually worked out well.

C+C+C please! (Critique, comments, "crappy image" messages)

26
Pixel Art / Re: bald guy sprite art
« on: February 15, 2008, 06:35:31 pm »
Get a reference picture of an eye, unless this is the style you want.

27
Pixel Art / Re: [newbie] Baby
« on: February 15, 2008, 05:25:12 pm »
It looks better, but for omse reason there is a line over the mouth that looks to me like a moustache.  ???

28
Pixel Art / Re: New to pixel art
« on: February 15, 2008, 04:51:32 pm »
hmm... For the big red transparency guy, the body is really what you need to work on. The shade is too dark compared to the head, and the eye and mouth is anomatically (sp?) incorrect. On even light parts there isn't outline in some places, which is fine, but on the upper green part of the body there is an outline where the light hits. Your image also says that the light source is directly right of the image, but in our world the light source is from the above, slightly to the left or right if it isn't noon.

on the robe of rpg character, it almost looks like you dithered for texture, since there is alot more dithering than solid dark blue, especially seen at x2. Not much to critique. Robe needss more contrast.

On the cyclops there is too many folds on robe. Its cool how you used the light source to make the chin stick out, but there isn't much highlight anywhere else. Everything needs a bit more contrast, Horns need a bit more then bit more contrast.

Lots of critique!

29
Pixel Art / Re: T.D.S Tiles (Now with walking animation)
« on: February 15, 2008, 04:46:58 pm »
i think a  bit of the arm should be shown, it was hard to know which side the image was facing when i looked at it for a second.

30
Since noone talking about the second thing,

The second image is almost hard to tell if it is a female or male. it has a slim body like a female, and giant heada that seems too big for the body. there is also a bend in the cloth that makes it look like a breast... ?

Hey, you asked for tough critique!

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