1
General Discussion / 24x24 Pixel Art Aspect Ratio?
« on: July 19, 2017, 12:56:34 am »
I am trying to make a 24x24 grid top down RPG game for PC. I would like to do an aspect ratio of 16:9 but it seems like 24x24 pixel art doesn't go well into that. I don't want to do 16x16 as the quality is too low, and I wouldn't want to do 32x32 as the quality is too high.
Anyway, I have looked up countless tutorials on resolution, aspect ratio, and pixel art and yet I am still having a difficult time trying to find a good aspect ratio/resolution for 24x24 sprites. The standard for video games is a 16:9 so that's what I am trying to stick with but need some opinion and of which aspect ratio I should use in my case if not 16:9? Would an aspect ratio of 4:3 be best for 24x24? I am just pretty confused right now and I know people want full screen with high resolution support in today's world.
Another thing I am confused about is that my character sprite is 14x24. I plan on doing my tiles at 24x24 so should I give my character sprite waste of space and make it 24x24 instead of 14x24? I know in a lot of pixel art games that characters wouldn't have the same width or height as other characters so I am kind of confused about that as well. I always thought you needed to stick to a grid setting with characters.
If anyone could answer these questions, I would highly appreciate it. Sorry if these questions are beginner-noob questions.
Anyway, I have looked up countless tutorials on resolution, aspect ratio, and pixel art and yet I am still having a difficult time trying to find a good aspect ratio/resolution for 24x24 sprites. The standard for video games is a 16:9 so that's what I am trying to stick with but need some opinion and of which aspect ratio I should use in my case if not 16:9? Would an aspect ratio of 4:3 be best for 24x24? I am just pretty confused right now and I know people want full screen with high resolution support in today's world.
Another thing I am confused about is that my character sprite is 14x24. I plan on doing my tiles at 24x24 so should I give my character sprite waste of space and make it 24x24 instead of 14x24? I know in a lot of pixel art games that characters wouldn't have the same width or height as other characters so I am kind of confused about that as well. I always thought you needed to stick to a grid setting with characters.
If anyone could answer these questions, I would highly appreciate it. Sorry if these questions are beginner-noob questions.