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Messages - alspal
Pages: 1 ... 4 5 [6] 7

51
Pixel Art / Re: [WIP] Sprites and Tiles
« on: January 26, 2010, 07:34:26 am »
I think you may as well outline the whole thing, it looks incomplete/stupid with a missing outline in some places.

52
2D & 3D / Re: Bitten by the sidescroller bug...
« on: January 14, 2010, 12:57:27 am »
Really like the main character choice!
Maybe there could be more movement in the waist area? Although his armour seems to restrict that. I'm not really sure how goriallas move but it seemed a bit stiff.
It almost seems like he has 2 different types of fur on his arms (the lower and upper areas), the fur also seems like it's made of crystals  ;D

53
2D & 3D / Re: Bitten by the sidescroller bug...
« on: December 21, 2009, 04:42:09 am »
The first explosion is looking a lot better. I'm not sure about how it contract's after expanding - doesn't make much sense to me? Or do explosions actually do that?  :huh:

54
I like it when pixel art has an effect like this applied to it, to make it appear as if it's on a television screen.


image from postback.geedorah.com

That's my favourite way of viewing pixel art - when not original size.



55
Pixel Art / Re: WIP: Sonya
« on: September 09, 2009, 11:02:20 am »
I think the older one looks nicer in almost every way, especially since her leg doesn't look as bent.

56
Pixel Art / Re: [Wip] Skull monster C+C
« on: August 31, 2009, 08:52:25 am »
Hope someone doesn't mind me asking, but would the above sprite be a good example of banding?

57
Pixel Art / Re: Some steampunk things.
« on: August 15, 2009, 12:06:25 pm »
really nice small detail there. I think the thing that concerns me most is your choice of colours, I think it be nice to see more variety in saturation and hue rather than just picking a colour and changing the lightness of it.

58
Pixel Art / Re: [wip] Burning Witch
« on: August 15, 2009, 12:00:24 pm »
can you host that image somewhere else? I'm just seeing a tiny resized iimage

59
Pixel Art / Re: [WIP] Drill Driver game character
« on: August 10, 2009, 08:59:08 am »
you could probably start by changing your shading so that its showing form, rather than how awesome you can make an outline.

60
Pixel Art / Re: some land/cliff tiles
« on: July 23, 2009, 06:50:03 am »
yeah I think that helps


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