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Pixel Art / Re: Shaping & Shading a bag of flour
« on: May 26, 2019, 05:42:44 am »
Hi Garwan,
I think you went a step further than last time wich is great, but also there's a long way to go before we can call your sprite finished. Since you are just beggining your pixel art journey it's understandable that you doubt if the step you just did is fine and if it's good enough to continue.
Some advices I can give you:
- When beggining your learning curve always use real references (Photos, Objects, etc). Learning from other peoples drawing is fun and all but you're missing key information, if you have all the information possible about an object you can choose to simplify it to your liking (Since in pixel art you have to pick what information would you like to put in your art)
- Study other people, pick some artists that you consider good and study them, how they render things, why they render said things in the way they do. Don't copy them, understand the reasoning behind their work.
- Finish your pieces, believe me, you may not be happy with the results, but at least you finished the piece and hence you've learned more than when taking one step at a time waiting for feedback. (I probably had a head start since I like to draw since I can remember, but I'll let you see how my art have changed with the time at the end of the post)
- Do the excercise I told you with the Play-Doh or any kind of modeling clay, trust me in this one, it's super helpful. Sounds silly, I know, but I have all kind of modeling clay (Play-Doh, real clay, kids clay, that blue thing that the architects use to erase, etc) in my workspace because it's so helpful.
- Grab the next page and study all, and I mean it, ALL of their tutorials, it's so useful that I wish every of us had this kind of resources when we started. https://lospec.com/pixel-art-tutorials you can find a lot of other useful resources there.
- If you don't like to read go and check this YouTube channel: https://www.youtube.com/user/atMNRArt/playlists there are four awesome playlist for you to start learning the basics, I'm sure you will know wich playlists are.
- Lastly, pixel art is a slow process, behind every character, background, item, etc. are countless hours of work, as a minimun, where you are on your learning curve, put two hours or so on that sack, I'm sure you will notice the difference.
As for the very last, here's a selfsona that I've been doing multiple times over a year:

My point by showing you this is: Finish your pieces, you will learn, you will get better, you will change and shape your own style.
Regards,
SeinRuhe
I think you went a step further than last time wich is great, but also there's a long way to go before we can call your sprite finished. Since you are just beggining your pixel art journey it's understandable that you doubt if the step you just did is fine and if it's good enough to continue.
Some advices I can give you:
- When beggining your learning curve always use real references (Photos, Objects, etc). Learning from other peoples drawing is fun and all but you're missing key information, if you have all the information possible about an object you can choose to simplify it to your liking (Since in pixel art you have to pick what information would you like to put in your art)
- Study other people, pick some artists that you consider good and study them, how they render things, why they render said things in the way they do. Don't copy them, understand the reasoning behind their work.
- Finish your pieces, believe me, you may not be happy with the results, but at least you finished the piece and hence you've learned more than when taking one step at a time waiting for feedback. (I probably had a head start since I like to draw since I can remember, but I'll let you see how my art have changed with the time at the end of the post)
- Do the excercise I told you with the Play-Doh or any kind of modeling clay, trust me in this one, it's super helpful. Sounds silly, I know, but I have all kind of modeling clay (Play-Doh, real clay, kids clay, that blue thing that the architects use to erase, etc) in my workspace because it's so helpful.
- Grab the next page and study all, and I mean it, ALL of their tutorials, it's so useful that I wish every of us had this kind of resources when we started. https://lospec.com/pixel-art-tutorials you can find a lot of other useful resources there.
- If you don't like to read go and check this YouTube channel: https://www.youtube.com/user/atMNRArt/playlists there are four awesome playlist for you to start learning the basics, I'm sure you will know wich playlists are.
- Lastly, pixel art is a slow process, behind every character, background, item, etc. are countless hours of work, as a minimun, where you are on your learning curve, put two hours or so on that sack, I'm sure you will notice the difference.
As for the very last, here's a selfsona that I've been doing multiple times over a year:

My point by showing you this is: Finish your pieces, you will learn, you will get better, you will change and shape your own style.
Regards,
SeinRuhe