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Messages - thedaemon
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Pixel Art / Re: Demake dump
« on: November 02, 2010, 02:58:21 am »
Umm, can we get a list of what all the games actually are? I only recognize a few.

Devlogs & Projects / Re: D-Pixel (my paint program)
« on: October 23, 2010, 04:19:21 am »
Layers in animation would be a plus. But having ways of moving forward and backward by 1 frame (hotkey too), being able to display previous or next frames transparently overlayed onto current frame, playback controls. Ability to add blank or copied frames before or after current frame, Surt's mockup looks fine btw, dpaint is a tool to check out for a basic way but promotion has is done better, ummm really just basic ability for animation just frames for now able to export as animated gif or single images would be cherry for awhlie to me.  ;D

Devlogs & Projects / Re: D-Pixel (my paint program)
« on: October 21, 2010, 07:54:16 pm »
There are some hotkeys in there, but there does need to be more. I want to try to add more functionality first though like multiple images, layers, etc..

That's fine as long as they will be there.  ;D Now, I would be able to use your app more if you implement animation soon. Looking forwards to your updates. Thanks again for a killer app-in-progress.

Devlogs & Projects / Re: D-Pixel (my paint program)
« on: October 20, 2010, 10:13:36 am »
The thing that bothers me is no hotkeys for the tools I use. :\

Pixel Art / Re: Round 2: Bonzai-ish tree
« on: October 14, 2010, 10:32:33 pm »
Those people were silly, now it looks worse.

Pixel Art / Re: Round 2: Bonzai-ish tree
« on: October 11, 2010, 01:58:16 am »
The sky banding is the only thing I don't like. Everything else looks cherry. Maybe thicken up the roots under the weight of the tree.

Pixel Art / Re: NES Mock Up
« on: October 06, 2010, 07:02:11 pm »
I said I'm restricting myself to 4 colors per "entity" only as a way to preserve the NES style. If using 5 colors looks better, then I'll use 5 colors.

Here's a boss:


In this case, I think I like the 4 color wasp better.

I agree. The extra color on the arms just distracts the eye.

General Discussion / Re: Pixel Heresy
« on: October 06, 2010, 06:47:02 pm »
Yes, on the other hand Lovecraft is notoriously bad for violating one of the few commandments of writing; "Show, don't tell." In my opinion this is what kept him from being a truly great writer. See: Dream Quest of Unknown Kadath. When he gets it right, though, it is pretty great.
He is a truly great writer, in my opinion. There are no rules to writing, just snobs. That you require a particular style of reading material is  ???

The main thing about Lovecraft's writings and his main element is that there are things which we don't know/understand, and if we were to learn of these truths, it would be too much for our minds to comprehend and would drive us insane. The universe is so large and vast, we are but an insignificant grain of sand. The Old Ones aren't evil per se, they just operate on another level than we, such that we don't understand and they treat us as we would treat an ant or blade of grass. If you have any questions about Lovecraft I'd be happy to share more information. I have all of his stories collected and have some of his philosophical works and others.

Devlogs & Projects / Re: D-Pixel (my paint program)
« on: October 06, 2010, 06:14:36 pm »
Any reason zooming in the canvas (not the image itself) makes the image become hidden in the upper left of the screen? I'm really digging most of the UI of this app. So far it's really quick and to the point while remaining modern and even stylish.

Pixel Art / Re: [WIP] Adventure Game Sprites (New Character 9/7)
« on: September 09, 2010, 08:19:32 pm »
The only thing that bothers me about the walk is the lack of a straight leg. It looks like she's skating.

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