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Messages - Metaru
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11
Archived Activities / Re: HEXQUISITE CORPSE COLLAB II
« on: October 11, 2009, 11:10:21 am »
I'll take 13. i'm sure i can make something before monday.

edit ptoing: time-limit exceeded

12
Challenges & Activities / Re: Bloody Murder!!! Challenge
« on: July 09, 2009, 05:03:55 am »

Om nom nom nom nom

13
oh, I did took the time to warn that it wasnt a tutorial in any way. (considering the massive amount of self proclaimed tutorials out there). as for the lack planning, well thats true, yet in some pieces i had to use a small planning of what i am suposed to do(considering that i can hardly sketch using a mouse) to give myself a rought idea of what i'm going to do. its like i always follow a completely random path until something random pops up.

14
you mean, i shouldn't display it In public, or at least make it clear that others shouldn't take it as a good way to develop your work?(in terms of putting a warning in the video itself)

15
i see what you mean. the main problem with me is that i usually don't plan what i'm going to do actually, as most of the time i jump into the canvas and start developing the concept as i draw it(to be honest i remember only one or two times where i actually made some sketches and planned carefully what i was going to do). still is not suposed to be finished, and i have yet to color it. and during that process, most of what was sketched is going to be removed or changed.

16
i grabbed camtasia, the Timanthes codec, and Sony Vegas 7. i probably overdid the edition a bit...
http://www.youtube.com/watch?v=ZwHZtYpxUEM

17
General Discussion / Re: pixelled sprites vs pre-rendered CGI sprites
« on: March 23, 2009, 01:50:58 am »
just watch what happened on Sonic 3D.

18
General Discussion / Re: Pixel purism and the PixelJoint
« on: March 02, 2009, 09:00:32 pm »
not like someone "deserves" critique, but rather have the attitude to take it as a critique and not as a ofense, to an extent of course.

 pretty much like what happened here.

19
General Discussion / Re: Pixel purism and the PixelJoint
« on: February 28, 2009, 04:56:08 am »
it totally sucks that i lack the vocabulary to express myself as i would like, so i'd try to do my best.

for me, PJ is the the place to share/showcase and get a light "introduction" to the world of pixels. but Pixelation is the place to worship the true essence of this artform. to follow "the way of the pixel"(i didnt had to use that but i couln't resist). on my own, personal experience i do have to admit that if i ever wanted to improve and start racking knowledge, and get some serious improvement over my skills(and learn more about what i'm doing) i'd have to switch to Pixelation for what helm said in his point 5. PJ is a group of folks who gather around for having the same hobbie in common(making pixels), and eventually, for sharing the same jokes and stuff like that. nothing more, nothing else. i think the only reason because i don't start being more active around here is just because it would suck to be the new guy after all those years spamming nonsense over there. while i often refer pj as one of the most well known sites related to PJ with Pixelation, i never, ever would consider one above the another. it just doesnt make any sense to do such thing.

now, on the particular issue of the moderation(wich was the main point of this post), i must admit that all this issue started with one single twist of someone trying to impose this "purism" as the only option posible. considering how newcomers tend to absorb that kind of statements, this leaded to a complete and unnecesary wicthhunt that ended with the said piece deleted. i consider pixel art as a vehicle to present a concept in the same way i could chose to use color pencils or a photomanipulation or a song, therefore i feel like i can chose between limiting myself to use 16 colors and stick to MSPaint or simply go and use a dither brush in PSP, so for me the said statement about "purism" was completely retarded and so close-minded that it totally defeated the "art" part of pixel art.

i do see the moderation over PJ to be more focused to common sense rather than as a guide into what should and shouldnt(for the same reason all pieces who are submitted are allowed in the end by a mod). this requires also indeed a minimal knowledge of what is and whats not pixel art plus each one's personal opinion. i wont lie that i though i could take dogmeat's place in the moderation team, but i did realised i am no one to take that place for the reason i was banned a few days ago.

sorry if at any point i didn't make any sense, i did my best but its almost 2AM and lacking half of the words i needed to know didn't help.

20
Challenges & Activities / Re: Possible activity discussion.
« on: February 04, 2009, 07:55:55 pm »
i'd say lets make a one level, 2 player SHMUP action platform puzzle where everyone makes a 64x64 sprite~tile. where characters get shuffled from being the hero to enemies. something like what happens on ROM CHECK but less random. it could even host a versus  functionality.

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