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Messages - hexcode
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51
Pixel Art / Re: Please help improve an animated Fish
« on: November 08, 2016, 02:04:31 am »
I'm still waiting to hear back from the programmer about how this fish will die.
Thanks so much for the feedback :) maybe I should just try out the suggestion for the die animation earlier in the thread. I could keep pushing it to get better and better, consistency with the other sprites might become an issue tho. I like where it's at right now but agree, there is always room for improvement.

52
Pixel Art / Re: [WIP] Bioshock reimagined as a gameboy game
« on: November 04, 2016, 11:11:10 am »
Pyxel Edit is perfect for tilesetting and creating art at the same time

53
Pixel Art / Re: Please help improve an animated Fish
« on: November 02, 2016, 12:45:25 pm »
Thanks heyguy, did something about the eye getting stretched. Maybe I was attempting to be too fancy...  :-\

54
Pixel Art / Re: [WIP] Bioshock reimagined as a gameboy game
« on: November 02, 2016, 12:27:03 pm »
Nice, I find it reads better now. Maybe around the tiles, you could make the grass a little spiky.

55
Pixel Art / Re: Please help improve an animated Fish
« on: November 02, 2016, 11:11:45 am »
Also, to address the gripe with the highlight on the underside of the fish:


Added some subtle highlight and shadow sub-pixel animation.

56
Pixel Art / Re: Please help improve an animated Fish
« on: November 02, 2016, 10:29:55 am »
Well noted and thanks yaomon17
I've returned the eye to a white, with a slight light grey just to break up the white a bit. Also added some squishing to the eye and some exaggeration in the movement of the eye. Tweaked positioning of the body again. Made the tail more fluid. Fixed the mouth so it isn't the same in the last 2 frames.

Actual speed


200% slower


Still open for critique !! Love learning how to improve!

57
Pixel Art / Re: Please help improve an animated Fish
« on: November 01, 2016, 12:36:13 pm »
Thanks for the feedback

I've added in a shaded, second eye and tweaked the positions.


Created a 6 frame bubble loop with wobble and little bubbles floating off it.


Let me know if you think these are improvements, still open to suggestions :)

BTW, is there a way to host images through the forum?

58
Hi everyone. Does anyone have any suggestions for improvement?

59
Pixel Art / Re: [WIP] Bioshock reimagined as a gameboy game
« on: October 31, 2016, 08:46:57 pm »
Hi. It looks quite good and simple at this stage.
I picked up on 3 things:
The feet of the enemy doesn't sit well with the body.
The UI in the top left, the circles looks a little rough. The lightening bolt inside next to the 4 feel a bit hard to read.
Not sure what the object above the enemy in the fountain is?

Other than that, it looks pretty good :)

60
Pixel Art / Please help improve an animated Fish
« on: October 31, 2016, 11:31:01 am »
Hi guys,
This is my first post.

I'm working on a fish. It has a few loops:
  • Swim
  • Shoot
  • Projectile
  • Slap on land
  • Die

I'm struggling with the die animation.... I'm having a hard time working out an appropriate loop. Also, I've emailed the person I'm doing it for but it's not clear whether it dies on land or in the water yet.
Anyway, it would be great to get your feedback on it. Anything you feel could be improved I would be happy to listen to. The purpose of this post is to learn to improve my process. So thank you in advance.






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