Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Asturias
Pages: [1] 2 3

Pixel Art / Re: The legend of Zelda [standing + walk cycle]
« on: January 22, 2009, 12:59:49 pm »
Thank you Mike and Terley for your advices, I'll take them in consideration.
For the contrast, his clothes will probably be more detailed and contrasted, but i want to finish the animation first.
For the head, I'd want for exemple to animate completely his hair, but i'm not sure how to do it... anyone can give me some advices?
About the weight distribution, i'll take a good look at a book I recently bought (The Animator's Survival Kit by Richard Williams), i bet i'll find some good trick to improve it.  :y:

Oh and Gil, i'm sorry but i didn't copied your art, my sprite is based on a old one I did months and months ago. I totally agree that they look pretty much the same, but that's a coninsidence.  ;) So.. next time, if you have a problem could you send a private message to the person? I'm not mad, but it's kind of anoying to see unfounded accusation in my topic.  :P

Pixel Art / The legend of Zelda [standing + walk cycle]
« on: January 21, 2009, 10:34:31 pm »
I'm working on a link walking animation and I need some help to improve it. Thank you  ;D


Pixel Art / Re: Survival Horror sprite
« on: June 08, 2008, 04:39:27 pm »
Funny edit madf  :crazy:

I fix a few things on the character, and start to create an house interior.


Edit: I haven't worked on his hair though. I don't know how I should do them  ???

Pixel Art / Re: Survival Horror sprite
« on: June 07, 2008, 01:23:31 am »
I tried to take your suggestions in consideration. Better?

Pixel Art / Survival Horror sprite
« on: June 06, 2008, 10:54:13 pm »
Here's a character for a survival horror game i'm working on.
C+C?  ???

That's a nice edit tehwexxl0rz, thank you^^

Nobody gave any comments about the tree thought.... Is it that bad?  :-[
Some tips about it  would be nice.  :P

Thanks everyone for the comments.

Better?  :'(

Edit: Here's also a ''wip'' mockup I worked on (don't bother to comment about the grass, I didn't work on it yet).

Pixel Art / Re: Main character of my Rpg ==> Blacksmith
« on: April 06, 2008, 02:09:30 am »
Thank you very much Helm, your edit's really great.  I didn't have much time to work on this  this week, but I'll try to improve the portrait when I'll have some time.  :)

Here's a new character, and an edit of the blacksmith:


Pixel Art / Re: Main character of my Rpg ==> Blacksmith
« on: March 26, 2008, 09:08:15 pm »
It's still unfinished, but I guess it's already better... **oh, and I changed the light source too, by the way**

What do you think?

Pixel Art / Re: Main character of my Rpg ==> Blacksmith
« on: March 25, 2008, 02:14:41 am »
Thanks to both of you, I'll take your comments in consideration to finish it. I'll post an update soon.  :y:

I've also start his portrait. It's not finish at all, and still very unpolished, but what do you think about it?

Pages: [1] 2 3